Fast robust predicates for computational geometry
Quake II re-release port to TypeScript with WebGL renderer - A complete game engine with physics, networking, and BSP rendering
Quake Code is a terminal-first coding assistant with sessions, file tools, shell tools, skills, themes, and multi-provider support.
Exactly computes the orientation of a tuple of points
Evaluates the sum of two nonoverlapping increasing sequences of floats
gn-math
Exact arithmetic test to check if point is contained in sphere
Type-safe WebSocket client for P2P Quake earthquake information API
A Quake Live stats data model for storing in a database
Compress a robust sequence
Quake Code plugin bundle for Codex-style local skills and plugins / Codex tarzı yerel skill ve plugin paketi.
Javascript wrapper around Triangle - A Two-Dimensional Quality Mesh Generator and Delaunay Triangulator
Document schemas for Quake Live Statistics and Ranks
Quake Code terminal UI library with differential rendering for text-based applications
Quake Live API library
Unofficial Quake Champions API JavaScript client
A command runner for quake
A typed and documented Quake Live stats data model
Git extension of quake
A task runner.
Quake Code agent runtime with transport abstraction, state management, and tool execution
Quake Code AI layer with provider integration, auth, and model discovery
empty
Babel extenstion for quake