A command runner for quake
Fast robust predicates for computational geometry
Quake Code is a terminal-first coding assistant with sessions, file tools, shell tools, skills, themes, and multi-provider support.
Quake II re-release port to TypeScript with WebGL renderer - A complete game engine with physics, networking, and BSP rendering
Exactly computes the orientation of a tuple of points
Evaluates the sum of two nonoverlapping increasing sequences of floats
gn-math
Exact arithmetic test to check if point is contained in sphere
Type-safe WebSocket client for P2P Quake earthquake information API
A Quake Live stats data model for storing in a database
Quake Code plugin bundle for Codex-style local skills and plugins / Codex tarzı yerel skill ve plugin paketi.
Compress a robust sequence
Javascript wrapper around Triangle - A Two-Dimensional Quality Mesh Generator and Delaunay Triangulator
Run an array of functions in parallel
Document schemas for Quake Live Statistics and Ranks
Quake Code terminal UI library with differential rendering for text-based applications
Quake Live API library
Unofficial Quake Champions API JavaScript client
Utilities for ESLint plugins.
Get your PATH prepended with locally installed binaries
A typed and documented Quake Live stats data model
A CLI tool to run multiple npm-scripts in parallel or sequential.
Utility method to run function either synchronously or asynchronously using the common `this.async()` style.
Git extension of quake