Decoder for the Quantized Mesh 1.0 format
Decoder for the Quantized Mesh 1.0 format
A Node.js library that converts DEM meshes (DXF, GeoJSON, etc.) into Cesium Terrain Tiles (quantized-mesh or heightmap) with flexible zoom-level control and multi-threading support.
A BVH implementation to speed up raycasting against three.js meshes.
Datasource to render terrain data in quantized-mesh and terrarium formats with harp.gl
Core Mesh functionality
Various utilities related to Three.js
Custom Mesh display objects, like Rope and SimplePlane
A mesh replacement for `THREE.Line`. Instead of using GL_LINE, it uses a strip of billboarded triangles. This is a fork of [spite/THREE.MeshLine](https://github.com/spite/THREE.MeshLine), previously maintained by studio [Utsuboco](https://github.com/utsub
A JavaScript library for real-time terrain mesh generation
Canvas mixin for the mesh package
Navigation mesh toolkit for three.js, based on PatrolJS
Types and utilities functions between Mesh and cardano-js-sdk
Pre-built TopoJSON from the U.S. Census Bureau.
Framework-independent loader for terrain raster formats
AWS SDK for JavaScript App Mesh Client for Node.js, Browser and React Native
Contains constants, types and interfaces used across the SDK and different serialization libraries
> Part of the [VC Map Project](https://github.com/virtualcitySYSTEMS/map-ui)
Mesh SDK Core - https://meshjs.dev/
This package contains a specific version of Draco 3D geometric compression library that is used for glTF Draco mesh compression extension.
Transactions - https://meshjs.dev/apis/transaction
A module that exposes MeshGradient view from SwiftUI to React Native
Wallets - https://meshjs.dev/apis/wallets
Graphql proxy for Payper API
Encoder and decoder for Cesium quantized-mesh-1.0 terrain format
Terrain processing utilities for 3D tile generation: seamless DEM-gradient normals, mesh helpers, and re-exports of martini + quantized-mesh
Rust decoder for the Quantized Mesh format