A JavaScript library for real-time terrain mesh generation
Decoder for the Quantized Mesh 1.0 format
A BVH implementation to speed up raycasting against three.js meshes.
Parses vector tiles
This package contains a JavaScript decoder for the experimental MapLibre Tile (MLT) vector tile format.
Serialize mapbox vector tiles to binary protobufs in javascript.
Serialize mapbox vector tiles to binary protobufs in javascript.
Core Mesh functionality
> Part of the [VC Map Project](https://github.com/virtualcitySYSTEMS/map-ui)
Request tiles from WMS servers that support EPSG:3857
Slice GeoJSON data into vector tiles efficiently
Various utilities related to Three.js
Custom Mesh display objects, like Rope and SimplePlane
simple tile utilities
A mesh replacement for `THREE.Line`. Instead of using GL_LINE, it uses a strip of billboarded triangles. This is a fork of [spite/THREE.MeshLine](https://github.com/spite/THREE.MeshLine), previously maintained by studio [Utsuboco](https://github.com/utsub
Compute the quadtree tiles to display in a rectangular viewport.
Canvas mixin for the mesh package
A tile is a rounded square that takes an asset and represents a noun.
A JavaScript library for real-time terrain mesh generation
Slice GeoJSON data into vector tiles efficiently
Navigation mesh toolkit for three.js, based on PatrolJS
Types and utilities functions between Mesh and cardano-js-sdk
Pre-built TopoJSON from the U.S. Census Bureau.
Framework-independent loader for terrain raster formats