The RAW rotation library using quaternions
gl-matrix's quaternion, split into smaller pieces
creates a quaternion from two unit vectors
Orbiting quaternion camera
Matrix & quaternion operations for 2D/3D geometry processing
Application to convert quaternion angles to Euler angles
Quaternion data type
pack normal and tangent data into a quaternion
Npm module to convert Euler angles to quaternion angles
CFrame representation as a quaternion for Roblox
Fast and easy-to-use Quaternion Math library powered by TypeScript
A standalone, stateless, dual quaternion based skeletal animation system built with interactive applications in mind
Convert a 4x4 matrix into a dual quaternion. Useful for skeletal animation (dual quaternion linear blending)
Convert a dual quaternion into a 4x4 matrix
3D arcball controller for intuitive click & drag gesture-based camera view rotations. Quaternion-based.
Array-based vector, quaternion and matrix math with utils for PEX.
This library is a quaternion part of the 3DLyra's math library.
Deterministic trig and quaternion math backed by Rust + WebAssembly with a friendly TypeScript API.
A high-performance quaternion library for 3D math, inspired by gl-matrix.
Loro CRDT-based spatial transform synchronization with Strategy C hybrid rotation handling (base quaternion LWW + delta Euler counters + 30s checkpoint)
quaternion library
`@ishikawa-masashi/math` is a collection of vector, matrix and quaternion classes written in Typescript with *no dependencies*.
Collection of functions to operate such geometrical concepts as Sphere, Box, Plane, Frustum, Ray, Axis and Angle, Euler's Angles, Quaternion and other. Why MathConcepts? Three reasons. All functions of the module are purely functional. MathConcepts heavil
Quaternion class for Javascript
A simple and type agnostic quaternion math library designed for reexporting
Quaternion numbers implementation for Rust
Vector, matrix, and quaternion operations for general purposes
Quaternion library for 3D rotation of vectors
A lightweight, efficient, and generic mathematics library for 3D applications, with a focus on robotics and simulation.
Provides quaternion operations and interconversion with several attitude representations.
Operator overloading allows implementation similar to mathematical expressions.
simple quaternion arithmetic with traits
A type-agnostic dual-quaternion math library
quaternion matrix for Rust
Geometric Algebra (Clifford Algebra) for Rust: rotors, motors, PGA for 3D rotations and rigid transforms
My personal library for (dual) quaternions and complex/dual numbers.
Quaternion class
Provides a numeric class Quaternion which is similar to a built-in class Complex.
Provides a general Quaternion class, and UnitQuaternion class to represent rotations
Provides vector2/3/4, matrix2x2/3x3/4x4 and quaternion in plain Ruby form.
Larb provides vectors, matrices, quaternions, and Color classes for 2D/3D graphics and mathematical computations
Provides vector2/3/4, matrix2x2/3x3/4x4 and quaternion in C extension library form (and plain Ruby form with the same interface for debugging use). Notice: This library provides native extension. You must setup development environment (or DevKit) before installation.
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