The RAW rotation library using quaternions
A nodejs library for 3D transformations similar to Unity3D containing necessary classes and functions for matrices, vectors, quaternions and transforms.
A math library that provides discrete components for common math operations. Includes vectors, matrices and quaternions.
Foundational math and utility types used across HOOPS web packages. This lightweight library provides vectors, matrices, colors, boxes, quaternions, planes, and related helpers—written in TypeScript with bundled type definitions.
Shared TypeScript math library — vectors, matrices, quaternions, interpolation, angles, and random utilities. ESM-only.
TypeScript utilities including InterpolatedProperty, Vector math, Quaternions, and Easing functions
Math and geometry primitives for the Wombat TypeScript stack — vectors, matrices, quaternions, transformations, bounding boxes, and packed array views, with TypedArray-backed precision. Port of F# Aardvark.Base.
Standalone Quaternions component of gl-matrix
Port of three.js quaternions
ECMAScript modules for exactly manipulating quaternions of which coefficients are numbers of the form (p / q)sqrt(b).
A canvas confetti launcher that uses quaternions, lights and shadows to make highly customizable confettis
Convert a set of keyframe matrices into dual quaternions
This is a basic Math package. It contains routines to work with matrices, quaternions and vectors. All those entities are represented as Float32Arrays. | Property | Description | | ------ | ------ | | ```Mathf.matrix4x4``` | access available matrix fun
A library for solving the 3d landmarks from mediapipe to rotation quaternions in Babylon.js.
A simple API for working with quaternions. useful for 3d rotations
A comprehensive JavaScript library for working with various number systems and division algebras including Complex Numbers, Quaternions, Dual Numbers, Split Numbers, and Matrices
A standalone, stateless, dual quaternion based skeletal animation system built with interactive applications in mind
CFrame representation as a quaternion for Roblox
A lean linear math library, aimed at graphics programming. Supports vec3, vec4, mat4x4 and quaternions; Wolfgang Draxinger (2013).
standalone spherical linear interpolation
A class for handling interpolation of networked Babylon JS objects.
Geometric Algebra for javascript with operator overloading and algebraic literals
A class for handling interpolation of networked Babylon JS objects.
Versor
simple quaternion arithmetic with traits
Quaternion numbers implementation for Rust
Vector, matrix, and quaternion operations for general purposes
Quaternion library for 3D rotation of vectors
A lightweight, efficient, and generic mathematics library for 3D applications, with a focus on robotics and simulation.
Provides quaternion operations and interconversion with several attitude representations.
Operator overloading allows implementation similar to mathematical expressions.
A type-agnostic dual-quaternion math library
A simple and type agnostic quaternion math library designed for reexporting
quaternion matrix for Rust
Geometric Algebra (Clifford Algebra) for Rust: rotors, motors, PGA for 3D rotations and rigid transforms
My personal library for (dual) quaternions and complex/dual numbers.
Quaternion class
Provides a numeric class Quaternion which is similar to a built-in class Complex.
Provides a general Quaternion class, and UnitQuaternion class to represent rotations
Provides vector2/3/4, matrix2x2/3x3/4x4 and quaternion in plain Ruby form.
Larb provides vectors, matrices, quaternions, and Color classes for 2D/3D graphics and mathematical computations
Provides vector2/3/4, matrix2x2/3x3/4x4 and quaternion in C extension library form (and plain Ruby form with the same interface for debugging use). Notice: This library provides native extension. You must setup development environment (or DevKit) before installation.
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