Simple library for randomizing the capitalization of all characters in a string.
Transform into a string with random capitalization applied
Temporary file and directory creator
Generate random numbers from various distributions.
Get an available port
TypeScript definitions for d3-random
Fastest random ID and random string generation for Node.js
Universal Module for Secure Random Generator in JavaScript
The tmp package with promises support and disposers.
URL and cookie safe UIDs
Use the random function in CSS
An alias package for `crypto.randomBytes` in Node.js and/or browsers
A fast implementation of a fisher-yates shuffle that does not mutate the source array.
A reliable pseudo random number generator
Generate a cryptographically strong random string
Random utility functions for ethers.
A random word slug generator pre-loaded with many words
Enforces module path case sensitivity in Webpack
All change-case methods bundled in a single module
This is going to provide the random meaningful string using animal names followed by adjective followed by numbers. Additional to that, you can generate random shortId using custom options
A Pulumi package to safely use randomness in Pulumi programs.
Rope-based persistent sequence type
A small implementation of `crypto.getRandomValues` for React Native. This is useful to polyfill for libraries like [uuid](https://www.npmjs.com/package/uuid) that depend on it.
Provides functions for detecting if the host environment supports the WebCrypto API
View helper that generates a random amount of lorem ipsum text with each page load.
A simple way to generate a random token.
In few cases random HTTP User-Agent strings are required that are generated by this gem.
This is particularly useful in case of varnish caches, preventing them from logging you in as a random person.
This validator uses modern email validation with URI to handle the nuances of checking email throughout your application. Rather than customizing a bunch of random regex that you found on various stack overflow pages, this lets you include a single validator throughout your entire application. It can handle single emails, or even the odd case of multiple emails in a long string.
Generate user-friendly, pseudo-random codes without ambiguous letters or numbers (e.g. 0 vs O vs o). For scenarios where only computers will be interacting, this is probably the way to go. But when the interaction involves a human, we want to remove ambigouity to improve accessibility and ease of reading and entering data. Use cases: * Entering code sent via SMS into a web page or app * Entering code from printed material into a web page or app
Assigns a case-insensitive unique three-letter code to each record in a scope, based loosely on some other attribute of the record
Version 1.0.1 Update Notes: -Updated README "HOW TO RUN" -I'm not sure how to format this so it looks good on the gems website so please just see the README file. USE CASES: 1. Your friends bully you because your imaginary role playing worlds are predictable and boring. 2. You like seeing chars printed in nifty patterns. HOW TO RUN: 1. Run `super_simple_world_builder` 2. Follow the prompts EXAMPLE INPUT: Guten Tag! Welcome to Super Simple World Builder. Enter 1 to build a random world Enter 2 to build a custom world Please enter your selection (1, 2, or exit): 2 Enter the name of your world: Community-Town Enter the minimum width of the world: 15 Enter the minimum height of the world: 15 What character do you want to fill the background of your world with? (i.e. any character or single space) How many lake features do you want? 3 How many mountain features do you want? 2 How many town features do you want? 3 How many forest features do you want? 4 OUTPUT: 1. Console print out of the world map 2. A text file of the world map ACHTUNG: 1. Don't worry if the width or height entered is too small. The world will automatically enlarge to fit all features. 2. World maps look better when you enter a <space> as the character to fill the background. 3. This is a quick-and-dirty project so yolo with the specs. I added comments as a consolation prize. 4. See `feature_set.rb` to tweak the features that can be added to the world map. 5. Interestingly, menu prompts may not show up in the git bash terminal. But they do show up in Windows command prompt, so lmao. 6. Feel free to tweak the code however you like. I plan to refactor in the future to dry up some sections.
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