MUD game engine
minimal implementation of a PassThrough stream
DataSources for the Ranvier game engine for file-based storage
An HTTP(s) proxy `http.Agent` implementation for HTTP
A query library for ECMAScript AST using a CSS selector like query language.
Provides a way to make requests
Create HTTP error objects
An RFC 3986/3987 compliant, scheme extendable URI/IRI parsing/validating/resolving library for JavaScript.
Provides a way to make requests
AWS credential provider for containers and HTTP sources
Turn a function into an `http.Agent` instance
The one-liner node.js proxy middleware for connect, express, next.js and more
A pure JS HTTP parser for node.
A PAC file proxy `http.Agent` implementation for HTTP
An HTTP(s) proxy `http.Agent` implementation for HTTPS
TypeScript definitions for http-errors
Timings for HTTP requests
A simple zero-configuration command-line http server
HTTP proxying for the masses
Actions Http Client
A list of color names and its values
JavaScript build tool, similar to Make or Rake
Enable Ranvier MUD to leverage Sqlite as a datasource. Inserts data for entities into configured table as a serialized json object and retrieves back into a JSON object for game use.
TypeScript definitions for http-cache-semantics
HTTP Ingress adapter for Ranvier - Hyper 1.0 native Service implementation
OpenAPI generation helpers for Ranvier HTTP ingress
Typed Decision Engine facade crate for Ranvier