This example is based on the React Static [basic example](examples/basic) and the [Gentics Mesh](https://getmesh.io/) [Angular Example](https://github.com/gentics/mesh-angular-example).
A BVH implementation to speed up raycasting against three.js meshes.
A JavaScript library for real-time terrain mesh generation
Bridging the gap between buffers and typed arrays
AWS SDK for JavaScript App Mesh Client for Node.js, Browser and React Native
The SwiftUI Mesh Gradient abstraction for React
Customizable Date Picker for React
This package contains a specific version of Draco 3D geometric compression library that is used for glTF Draco mesh compression extension.
A module that exposes MeshGradient view from SwiftUI to React Native
evaluate statically-analyzable expressions
Core Mesh functionality
A document head manager for React
Adds a static `extend` method to a class, to simplify inheritance. Extends the static properties, prototype properties, and descriptors from a `Parent` constructor onto `Child` constructors.
Insanely fast native C++, Swift or Kotlin modules with a statically compiled binding layer to JSI.
Routes requests to KV assets
Various utilities related to Three.js
Custom Mesh display objects, like Rope and SimplePlane
A mesh replacement for `THREE.Line`. Instead of using GL_LINE, it uses a strip of billboarded triangles. This is a fork of [spite/THREE.MeshLine](https://github.com/spite/THREE.MeshLine), previously maintained by studio [Utsuboco](https://github.com/utsub
3D mesh drawing
This is the common core framework for the Gentics CMS and Mesh UI, and other Angular applications.
ffmpeg binaries for macOS, Linux and Windows
Lucide is a community-run fork of Feather Icons, open for anyone to contribute icons.
Canvas mixin for the mesh package
A fast, efficient Node.js Worker Thread Pool implementation