3D Rendering Layer for the Web
@renderlayer/core
@renderlayer/scenes
@renderlayer/objects
Math library used by @renderlayer packages.
@renderlayer/textures
@renderlayer/draco
@renderlayer/targets
@renderlayer/interpolants
@renderlayer/lights
@renderlayer/loaders
@renderlayer/renderers
@renderlayer/extras
@renderlayer/curves
Geometry library used by @renderlayer packages.
glTF 2.0 library used by @renderlayer packages.
WebGL2 abstractions used by @renderlayer packages.
Material library used by @renderlayer packages.
Animation library used by @renderlayer packages.
Camera library used by @renderlayer packages
@renderlayer/keyframes
Geometry buffers used by @renderlayer packages.
@renderlayer/controls
Constants and utility functions shared across @renderlayer packages
Manager for Bevy RenderLayers
Pixel art material extension for Bevy — toon shading, CIELAB palette quantization, and Bayer dithering on top of PBR lighting.
An fsm-driven 2d animation system that's _delight_ful to use
A bevy plugin for creating grids, for debugging purposes
A high-performance node-based editor framework built with Rust and GPUI.
A plugin to automatically create Icons from entities/models in bevy
Higher-Level wrapper around stereokit-sys bindings for StereoKitC library for XR