The physics wrapper for the RFI MMORPG
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We're excited to introduce our new, comprehensive documentation site for Airwallex.js. Airwallex.js consolidates all Airwallex Elements into a single, unified SDK for greater efficiency and ease of integration. The SDK includes:
Provide the physics engine for minecraft entities
The Havok physics engine for the web
physics based hooks for react-three-fiber
<p align="center"> <a href="#"><img src="https://raw.githubusercontent.com/pmndrs/react-three-rapier/HEAD/packages/react-three-rapier/misc/hero.svg" alt="@react-three/rapier" /></a> </p>
Javascript Matrix and Vector library for High Performance WebGL apps
Physics library for ngraph
TeX physics package port for KaTeX.
Wobble is a tiny spring simulation library based on the equations of motion governing damped harmonic oscillators.
Mini game engine built on top of three.js
3-dimensional physics engine in Rust - official JS bindings.
Stacks Hurry - A blockchain-powered rocket shooter game on Stacks chain with on-chain scoring, NFT minting, leaderboard, 2D vector physics, and a reusable arcade game engine
Physics system for A-Frame VR, built on Cannon.js & Ammo.js
Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
Wireframe debugger for use with cannon-es https://github.com/pmndrs/cannon-es
Provides functionality for more accurate entity and projectile tracking.
Pipedream Procore (OAuth) Components
The Cola.js physics simulation layout for Cytoscape.js
A lightweight 3D physics engine written in JavaScript.
2D JavaScript/TypeScript physics engine for cross-platform HTML5 game development
Physics Plugin for three.js