Shim that re-exports react-native-webgpu under its previous package name
fast matrix math library for WebGPU
Customizable confetti animation component for React and React Native, running on the GPU
ThreeJS + wgpu-matrix + TypeGPU for WebGPU on Reanimated Worklets
A G plugin implements GPUDevice interface with WebGPU API
1.8.4[Bloom implemented] [1.8.2]For visual scripting added fetch, getArra and forEach. Networking implemented - based on kurento openvidu server. fix arcball camera,instanced draws added also effect pipeline blend with instancing option.Normalmap added, F
Build ultra fast, tiny, and cross-platform desktop apps with Typescript.
GPU-accelerated UI components for React Native (iOS, Android, Web). Built on react-native-wgpu + TypeGPU + Reanimated.
### A light wrapper around the webGPU API that aims to reduce boilerplate for render and compute operations.
DOM Canvas API for NativeScript
Fast and efficient way of adding interactive effects that are run entirely on shaders using typeGPU.
A 2D WebGpu renderer
fast matrix math library for WebGPU
WebGPU bindings (spec-faithful, backed by wgpu) for the Perry TypeScript-to-native compiler. Run browser-authored shaders + pipelines unmodified under perry.
React wrapper for **MatrixEngine WebGPU** — a lightweight WebGPU 3D engine for meshes, physics, and more.
Cross-platform 3D avatar component for React Native & web — lip-sync, gestures, accessories, and LLM integration. Powered by TalkingHead + Three.js.
WebGPU polyfill for headless testing in Bun using wgpu-native. Enables GPU computing and rendering without a browser.
fast matrix math library for WebGPU
Shrinks WGSL shaders via Naga IR optimization passes
2D JavaScript/TypeScript physics engine for cross-platform HTML5 game development
FFI bindings generator for Bun
WASI-compiled naga shader compiler for Node.js - high performance shader translation CLI
WebGPU for Node.js via wgpu-rs (modern, lightweight alternative to Dawn)
Plinth web styling and components