RLN (Rate Limiting Nullifier) implementation for Waku
[](https://badge.fury.io/js/@waku%2Fzerokit-rln-wasm) [](https://opensource.org/licenses/MIT) [ protocol, which enables PCD SDK-conforming applications to request, prove, and verify RLN proofs.
No description provided.
Library for managing identities for Semaphore and RLN protocols.
Client library for generating and using RLN ZK proofs.
Client library for generating and verifying Semaphore & RLN ZK proofs.
Library for managing identites for Semaphore and Rln protocols.
Client library for generating and verifying Semaphore & Rln ZK proofs.
An SDK for the RLN
[](https://badge.fury.io/js/@waku%2Fzerokit-rln-wasm) [](https://opensource.org/licenses/MIT) [ — connects an existing RLN HTTP daemon to the WDK account model.
An SDK for the RLN
[](https://badge.fury.io/js/@waku%2Fzerokit-rln-wasm) [](https://opensource.org/licenses/MIT) [ for `x^5` S-box. The hasher supports 1 or 2 inputs only, as those are the necessities fo
ZK Chat client library
ZK Chat server library
P2P Event Feed
APIs to manage, compute and verify zkSNARK proofs and RLN primitives
Utility macros to write to stderr
Random Linear Network Coding
Random Linear Network Coding over GF(2^8), built on comp-cat-rs
create windows shortcuts (lnk files)
A URL normalization library for Rust
A high-performance implementation of Random Linear Network Coding (RLNC) in Rust.
No description provided.
No description provided.
No description provided.