A multiplayer rogue-like game server.
JSX → web components compiler with fine-grained reactivity, file-system routing, and SSR/hydration. Vite plugin + tiny runtime.
Roguelike properties which can be modified by external provides
Orchestration controls for Pi-Rogue: scheduled loop, goal resolution, and autoresearch.
Pi-Rogue advisor extension for Pi — multi-model support, SOTA model suggestion, cache-aware session advisory.
Public Pi-Rogue bundle for advisor and orchestration. Single consolidated artefact (advisor and orchestration releases paused; their packages are private and bundled here).
Make: your own adventure!
Rogue MCP by Wallarm - Advanced MCP Security Scanner for detecting and remediating MCP server vulnerabilities
A SSR experience for React that is quick and invisible
Simple to use, blazing fast and thoroughly tested websocket client and server for Node.js
Serves a webpack app. Updates the browser on changes.
Roguelike humanoid properties which can be modified
A simple zero-configuration command-line http server
Modern and scalable routing for React applications
Modern and scalable routing for React applications
Core engine for Apollo GraphQL server
React package for working with the DOM.
Rogue Framework - Power up your NodeJS applications with a reliable structure and shared services
Types used by the Language server for node
SSH2 client and server modules written in pure JavaScript for node.js
HTTP proxying for the masses
Language server implementation for node
Node.js server bindings for OpenFeature (wraps @datadog/flagging-core)
SockJS-node is a server counterpart of SockJS-client a JavaScript library that provides a WebSocket-like object in the browser. SockJS gives you a coherent, cross-browser, Javascript API which creates a low latency, full duplex, cross-domain communication