Rolling statistics
efficient rolling stats added one by one with no recalculation
A node.js version of unix's `tail -f` command
[](https://www.npmjs.com/package/stats-gl) [](https://www.npmjs.com/package/st
Rolling time series operators for unevenly spaced data
Tooltip and Popover Positioning Engine
Safely clone node's fs.Stats instances without losing their class methods
JavaScript Performance Monitor
Bare bones Promises/A+ implementation
A rolling time window
Webpack stats plugin
A node console and file logger suitable for small, medium and large production projects.
Rate limiter that supports a rolling window, either in-memory or backed by Redis
Throttle the parallelism of an asynchronous (promise returning) function / functions
Detect global variables in JavaScript using acorn
Rollup/Vite/Rolldown plugin to generate a stats JSON file with a bundle-stats webpack-compatible structure
BundleStats webpack filter plugin
BundleStats webpack validate plugin
BundleStats CLI utilities
Vite/Rolldown/Rollup plugin to generate bundle stats JSON file
HTML templates for report generation.
Analyze Rollup/Vite/Rolldown bundle stats(bundle size, assets, modules, packages) and compare the results between different builds
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Angular CLI builder for ESLint
Rolling statistics calculations (min/max/mean/std_dev) over arbitrary floating point numbers based on Welford's Online Algorithm
Real-time streaming engine for open deviation bar processing
Online histogram statistics calculations
Online algorithm for mean and variance, with support for uneven weights.
A D&D character generator for the lazy. It will give you a name, age, class and race. It will not roll up your stats (yet).
This program is a simple game in which the players each take turns rolling a virtual die. The scores and healths of the players are determined based on the roll of the die and which treasures they find. Each player keeps collecting treasures each round and can either gain or lose points based on the roll of the die. When you decide the game is over the stats are all listed out at the bottom.
This program is a game written for the Ruby course at pragmaticstudio.com. Excellent course by the way if you are considering learning Ruby. I highly recommend both learning Ruby and this course. The game is fairly straight forward. Players are loaded by default from a players.csv file, however a different players file can be specified on the command line. A custom players file would be a .csv with a player's name and initial health being the two fields on each line. The game starts when the main studio_game program is run. The players take turns and are randomly w00ted, blammed, or skipped depending on what number is rolled by a die. The one running the game can choose how many rounds to play and then quit. When the game quits, the stats are printed to the screen and the game exits. Enjoy, PeterPiper
Studio Game Program is meant to add multiple players to a game, and then give or remove health and points based on random rolls of a die. These players also accumulate random treasures that give them bonus points. Included are some other mixins that have weighted die, or players that have higher chances of gaining health and different point values dependent upon their treasures. After many rounds, the stats are printed to see what player came out on top. A great game if you want to bet against random odds with your coworkers that know too much about sports. Getting Started: Just need Ruby to make this baby work. Prerequisites: Computer (preferably a mac), and ruby 2.3.3, plus some of that good ol' worldwide web. License: This project is licensed under the MIT License - see the LICENSE.md file for details Acknowledgments: The Pragmatic Studio, Radbear, God, my parents (probably), spotify mathrock playlists, the movie Swordfish because of that one scene where Halle Berry does that thing to the guy coding, etc.