A nodejs framework for text based role-playing games
Javascript RPG library
A slack bot integration for rpg-library.
An advanced JS based dice roller that can roll various types of dice and modifiers, along with mathematical equations.
D&D and tabletop RPG library for rolling dice, generating adventures, making characters, searching 5e and PF SRD for monsters and spells, and anything else that might come in handy
RPG Awesome is a suite of 495 pictographic, rpg and fantasy themes icons for easy scalable vector graphics on websites, created and maintained by [Daniela Howe](https://github.com/nagoshiashumari) and [Ivan Montiel](http://github.com/idmontie).
A fantasy themed font and CSS toolkit. Originally made by @nagoshiashumari and continued by @Infinizhen.
A JavaScript library that lets you connect various gaming controllers to your browser using the Gamepad API.
CSS library for RPG UI components - framework-agnostic and fully customizable
A deterministic 2D top-down physics library for RPG, sandbox and MMO games
Powerful procedural content generation system for dynamic, context-aware narratives and interactive experiences. Perfect for games, simulations, and creative applications.
AI RPG Engine built-in modules: combat, dialogue, inventory, traversal, status
AI RPG Engine historical arena starter: Iron Colosseum
Types shared across our API and client
AI RPG Engine cyberpunk starter: Neon Lockbox
AI RPG Engine zombie survival starter: Ashfall Dead
RPG-Encoder — semantic code graph for AI-assisted code understanding
AI RPG Engine gothic horror starter: Crimson Court
AI RPG Engine fantasy starter: The Chapel Threshold
AI RPG Engine detective starter: Gaslight Detective
RPG game-authoring contract — frame types, content fields, templates, validation rules, and demo data for rpg-storyboard.
AI RPG Engine pirate starter: Black Flag Requiem
AI RPG Engine core: state, entities, actions, events, rules, RNG, persistence
AI RPG Engine content schemas and validators
Library of tools for automating role-playing game tasks.
Tabletop aims to provide a simple way of describing, automating and tracking the tools and tasks involved in "analog" games, determining results from the motions and properties of various dice and chips.
Ruby code to roll varying amounts of polyhedral.
This is a simple library for dealing with RPG dice systems. It comes packaged with some scripts for rolling dice and dealing with other common RPG scenarios. See the scripts in the bin/ dir for details.
A library for RPG character building and rules.
A library for manipulating GBA ROMs of a popular monster collection RPG series. It is written entirely in Ruby and uses Chunky PNG, which is also a pure Ruby library. Compared to the many excellent GUI tools available, this library focuses on non-interactive manipulation of ROM data.
IN ACTIVE DEVELOPMENT. High-performance Ruby game framework strongly influenced by the RPG Maker series by Enterbrain. The library contains multiple levels of abstraction, leveraging the power of modern OpenGL (C bindings built-in) and shaders, but building upon these low-level abstractions to create the user-friendly components that are to be expected in a 2D game framework, including sprites, textures, fonts, colors, etc. Those experienced with low-level graphics APIs have all the tools at their fingertips already built-in (OpenGL, GLFW, OpenAL, sound/font/image decoding, etc) and ready to build their own engine from, while those who have no interest in such can get started right away with powerful higher-level abstractions. While the library's API surface similar in many ways to RPG Maker XP/VX/VXA, bear in mind that it is merely incluenced by those, and liberal design changes have been taken to not limit the API or add restriction.
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