Immutable ArrayBuffer (the shim!)
Graphical primitives for visualization, such as lines and areas.
Convert a series of points to a CatmullRom spline
Reusable ZX Spectrum primitives: font, palette, renderer, audio, input, ui, tilemap
A GameBoy emulator written with typescript
A firered/leafgreen ROM asset extractor for use in web applications
NES emulator extension for pi
[](https://badge.fury.io/js/%40nesjs%2Fcore)
A toolkit for identifying ROM files, fetching Hasheous metadata, and launching games with EmulatorJS
A GameBoy emulator written with typescript
🕹 A zero-setup ROM collection manager that sorts, filters, extracts or archives, patches, and reports on collections of any size on any OS.
RUM code for https://perfops.net/
ROM manipulation for Node.js and the browser
Phantasma transaction, contract, ROM, and event decoder CLI
A JS module for the online stage of ROM
Interact with your Twilio Microvisor devices
A utility library for working with CPS2 ROMs in the MAME format. Supports decryption, encryption, conversion to Darksoft format, and more!
Catmull-Rom spline implementation for Curvy
[](https://github.com/anacierdem/ed64/actions/workflows/ci.yml?branch=master)
ESP32 series ROM files
## Getting started
A GameBoy Assembler.
GaiaLabs TypeScript Core Library - Universal ROM processing engine
gameboy emulator by grantgalitz