gallery of sample media files to be used by other node packages
A collection of credential providers, without requiring service clients like STS, Cognito
Create, read and write wav files according to the specs.
Web Assembly streaming FLAC decoder
Web Assembly streaming Ogg Vorbis decoder
JS/WASM release of the Signalsmith Stretch library
Decode audio files using FFmpeg and WebAssembly
Decode audio files using FFmpeg and WebAssembly
A library for recording opus encoded audio
Powerful, user-friendly voice activity detector (VAD) for the browser
JavaScript version of GPAC's MP4Box tool
Speech Recognition for React Native Expo projects
Check for valid SSML
A JavaScript port of [The "Quite OK Audio" (QOA) format](https://github.com/phoboslab/qoa), a lossy audio compression that achieves relatively decent compression with fast decoding and not much complexity. Also see [this](https://phoboslab.org/log/2023/02
Resample audio in node or browser using a webassembly port of libsamplerate.
Decode audio data in node or browser
Use the parts of normalize.css or sanitize.css you need from your browserslist
This is an addon for WebViewer that allows loading media files (.mp3, .mp4, ogg, webm, etc.), so that their audio tracks can annotated and redacted.
A prettier plugins to sort imports in provided RegEx order
Javascript audio library for the modern web.
AudioTee.js captures your Mac's system audio output - whatever's playing through your speakers or headphones - and emits it as PCM encoded chunks at regular intervals. It's a tiny Node.js wrapper around the underlying [AudioTee](https://github.com/makeusa
A custom element for the Spotify player with an API that aims to match the `<audio>` API
A cross-browser wrapper for the Web Audio API which aims to closely follow the standard.
The auto-play feature detection in HTMLMediaElement (`<audio>` or `<video>`).
Gem to parse Audio files and provide samples as a string of bytes
Music Coder is a music programming library. It generates music entirely through code in the chosen programming language (Ruby). There are three main reasons a technically minded person would use Music Coder: Producing music: Write scripts that mimic human creativity, and put some randomness in it, giving you a program that can generate aesthetically pleasing music that is completely unique in each file generated. Scientific exploration: Use the functions in Music Coder to concisely apply algorithms or math to the structure and properties of sound. Making samples: create samples or sections of music that are too complex to be done by hand in graphical audio programs such as Ableton.
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