```shell npm install --save-dev scad # npm bun add scad # bun ```
Eleventy plugin to use SCAD files as templates to rendering STLs and HTML
Scaffold a new react-scad project
Tools for scad-builder project.
An MCP server that renders PNG previews and STL geometry from OpenSCAD (SCAD) source code.
Theia - Scad Extension
Library to translate JavaScript to .scad code
Transpile JSX to OpenSCAD models using the React reconciler
JSCAD bridge for OpenSCAD designs
Generate OpenSCAD solid models with typescript
Generate OpenSCAD solid models with typescript
GLM/GAM from scratch in C11 -- elastic net, lasso, ridge, MCP, SCAD, SLOPE, group lasso, fused lasso, Cox PH, multinomial, Huber, quantile, B-spline/tensor smooths, pathwise coordinate descent
Module to parse the abstract syntax tree of OpenSCAD files
OpenJSCAD for CRAFT
a slush generator for OpenSCAD 3d modeling projects
A port of the OpenCascade CAD library to JavaScript and WebAssembly via Emscripten.
An elegant print-in-place cube box with a few useful features.
A collection of reusable React components built with shadcn/ui registry system
generates JSON file with constants specified through <specially formatted> echo statements
An elegant print-in-place cube box with a few useful features.
Babylon.JS abstractions for ROS 2
openscad code generator for javascript
An elegant print-in-place cube box with a few useful features.
An opinionated formatter for the OpenSCAD language.
A crate for generating OpenSCAD models using rust
Math library for scad_tree
Generate OpenSCAD code from Rust.
Code generator for OpenSCAD.
2D graphic and 3D object design with a Rustic functional approach. SVG and OpenSCAD output.
Rust library to generate openScad models. Inspired by SolidPython.
A high-performance OpenSCAD parser library for Rust
Helper library for scadman.
Bit permutations and bit-packed polycube/grid structures in Rust
A code highlighter giving the same output as VSCode
A batteries-included syntax highlighting library for Rust, based on tree-sitter.
CAD for the terminal
SCAD - Symbolic compiler and decompiler
A package manager that leverages the power of RubyGems to package OpenSCAD libraries.
MiniScad is a bridge to the OpenSCAD script.
This gem provides a command line tool to create \*.scad and \*.stl files of Brick Train Wheels.
a small, no-nonsense DSL for SCAD in Ruby
Checks syntax of .scad files and generates .stl files.
Provides Ruby affordances for scripting OpenSCAD
Cosell is a minimal implementation of the 'Announcements' observer framework, originally introduced in VisualWorks Smalltalk as a replacement for 'triggerEvent' style of event notification. Instead of triggering events identified by symbols, the events are first class objects. For rationale, please see the original blog posting by Vassili Bykov (refs below). *Lineage* This implementation is loosely based on Lukas Renggli's tweak of Colin Putney's Squeak implementation of Vassili Bykov's Announcements framework for VisualWorks Smalltalk. (Specifically Announcements-lr.13.mcz was used as a reference.) Liberties where taken during the port. In particular, the Announcer class in the Smalltalk version is implemented here as a ruby module which can be mixed into any object. Also, in this implementation any object (or class) can serve as an announcement, so no Announcement class is implemented. The ability to queue announcements in the background is built into cosell. <b>The Name 'Cosell'</b> I chose the name 'Cosell' because a. Howard Cosell is an iconic event announcer b. Googling for 'Ruby Announcements', 'Ruby Event Announcements', etc., produced scads of results about ruby meetups, conferences, and the like. So I went with something a bit cryptic but hopefully a little more searchable. *See* * {Original blog posting describing Announcments by Vassili Bykov}[http://www.cincomsmalltalk.com/userblogs/vbykov/blogView?entry=3310034894] * {More info on the Announcements Framework}[http://wiki.squeak.org/squeak/5734]
Cosell is a minimal implementation of the 'Announcements' observer framework, originally introduced in VisualWorks Smalltalk as a replacement for 'triggerEvent' style of event notification. Instead of triggering events identified by symbols, the events are first class objects. For rationale, please see the original blog posting by Vassili Bykov (refs below). *Lineage* This implementation is loosely based on Lukas Renggli's tweak of Colin Putney's Squeak implementation of Vassili Bykov's Announcements framework for VisualWorks Smalltalk. (Specifically Announcements-lr.13.mcz was used as a reference.) Liberties where taken during the port. In particular, the Announcer class in the Smalltalk version is implemented here as a ruby module which can be mixed into any object. Also, in this implementation any object (or class) can serve as an announcement, so no Announcement class is implemented. The ability to queue announcements in the background is built into cosell. <b>The Name 'Cosell'</b> I chose the name 'Cosell' because a. Howard Cosell is an iconic event announcer b. Googling for 'Ruby Announcements', 'Ruby Event Announcements', etc., produced scads of results about ruby meetups, conferences, and the like. So I went with something a bit cryptic but hopefully a little more searchable. *See* * {Original blog posting describing Announcments by Vassili Bykov}[http://www.cincomsmalltalk.com/userblogs/vbykov/blogView?entry=3310034894] * {More info on the Announcements Framework}[http://wiki.squeak.org/squeak/5734]
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