pack geometry data into typed arrays and textures to minimize draw calls
Data transformation component for things-scene
soonmanager scene data sync for soonspacejs
Data transformation component for things-scene
things-scene-data-transform component for things-scene
JavaScript 3D library
An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.
data-transform component for things-scene
The Babylon Inspector is a diagnostic tool that makes it possible to view and edit the scene graph, properties of entities within the scene, and more.
Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
Wireframe debugger for use with cannon-es https://github.com/pmndrs/cannon-es
JavaScript 3D library
A React renderer for Threejs
Synthetic Environment Module for IWER
JavaScript 3D library
Federated Events API, the plumbing behind the propagation of UI events into the PixiJS scene graph.
A post processing library for three.js.
CLI tools for Decentraland scene development.
A CityJSON loader for three.js
A high-performance 2D/3D scene graph library for building interactive visual editors, combining HTML5 Canvas and Three.js to enable facility visualization, data-driven animations, and real-time monitoring dashboards
framework agnostic pointer-events implementation for threejs
Test Renderer for react-three-fiber
3D line plot
JavaScript runtime definitions for Decentraland environments
This library provides support for loading and processing data from Collada Digital Asset Exchange files. These files are typically used for sharing geometry and scenes.
The Authorize.Net Ruby SDK is meant to offer an alternate object-oriented model of development with the Authorize.net APIs (Version 3.1). The SDK is based entirely off the name-value pair API, but performs the core payment activities (such as error handling/parsing, network communication, and data encoding) behind the scenes. Providing the end developer with this allows the developer to start integrating immediately without having to write out a mass of boiler plate code.
Molder is a handy command line tool for generating and running (in parallel, using a pool of processes with a configurable size) a set of related and yet different commands. A YAML file defines both the attributes and the command template, and Molder then merges the two with CLI arguments to give you a consistent set of commands for, eg. provisioning thousands of virtual hosts in a cloud. The gem is not limnited to any particular cloud, tool, or a command, and can be used across various domains to generate a consistent set of commands based on the YAML-supplied attributes and templates, that might vary across custom dimensions. For example, you could generate 600 provisioning commands for hosts in EC2, numbered from 1 to 100, but constrained to the zones "a", "b", "c", and data centers "dc" (values: ['us-west2', 'us-east1' ]). Behind the scenes Molder uses another Ruby gem Parallel — for actually running the provisioning commands.
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