audio engine for scratch 3.0
A cross-browser wrapper for the Web Audio API which aims to closely follow the standard.
A custom element for the Spotify player with an API that aims to match the `<audio>` API
Decode audio data in node or browser
audio engine for scratch 3.0
Javascript audio library for the modern web.
The AudioWorkletProcessor which is used by the recorder-audio-worklet package.
Web Assembly streaming Ogg Vorbis decoder
JavaScript HLS client using MediaSourceExtension
This module provides a loader for the RecorderAudioWorkletProcessor and the corresponding RecorderAudioWorkletNode.
<div align="center"> <img width="200" height="200" src="https://s3.amazonaws.com/pix.iemoji.com/images/emoji/apple/ios-11/256/crayon.png"> <h1>@jimp/plugin-dither</h1> <p>Apply a dither effect to an image.</p> </div>
Web Assembly streaming Opus decoder with Machine Learning enhancements
JavaScript charting framework
Detect the audio type of a Buffer/Uint8Array
Web Assembly streaming FLAC decoder
Library that parses raw data from audio codecs into frames containing data, header values, duration, and other information.
AudioBuffer ponyfill with operations toolkit
Core library for media playback in the browser shared by mux elements
A JavaScript port of [The "Quite OK Audio" (QOA) format](https://github.com/phoboslab/qoa), a lossy audio compression that achieves relatively decent compression with fast decoding and not much complexity. Also see [this](https://phoboslab.org/log/2023/02
react-native-audio-api provides system for controlling audio in React Native environment compatible with Web Audio API specification
Types for the global scope of Audio Worklets
A customizable React audio player. Written in TypeScript. Mobile compatible. Keyboard friendly
A Jimp-compatible library for working with GIFs
Localization for the Scratch 3.0 components