A module to check if a polygon self-intersects using a sweepline algorithm
A module to check if a polygon self-intersects using the bentley-ottmann algorithm
A module to check if a polygon self-intersects
Checks if two geometries overlap in any way.
A module to check if a polygon self-intersects using the bentley-ottmann algorithm
Takes any LineString or Polygon GeoJSON and returns the intersecting point(s).
a simple collection of 2d collision/intersects functions, supporting points, circles, circle outlines (circumference), lines, axis-aligned boxes, and polygons (convex)
Add a __self prop to all JSX Elements
Determines if camera's frustum intersects with aabb box and sphere
A command line utility to work with Sentry. https://docs.sentry.io/hosted/learn/cli/
This repository contains a collection of TypeScript utility functions for geometric calculations, primarily focused on line intersection and distance calculations.
TypeScript definitions for intersects
help secure Express/Connect apps with various HTTP headers
Low level toolkit for SVG paths transformations.
Use a place-* shorthand for align-* and justify-* in CSS
Automatically bind methods to their class instance
HTML void elements are not the only self-closing tags. This includes common SVG self-closing elements as well.
Returns true if the given name is a HTML void element or common SVG self-closing element.
Find self-intersections in geojson polygon (possibly with interior rings)
MCP server that serves knowledge about your components based on your Storybook stories and documentation
TypeScript definitions for polygon-lookup
Convex decomposition for 2D polygons
Combines array of streams into one Readable stream in strict order.
Fast geometry in geometry lookup for large GeoJSONs
Pure Rust implementation for 3MF (3D Manufacturing Format) parsing and writing
Polygon Triangulation Library: Efficient Delaunay Triangulation for Complex Shapes.
A Robust Triangulation Algorigthm
A native Rust port of the JTS/GEOS polygonization algorithm. Reconstruct valid polygons from a set of lines.
WebAssembly bindings for geo-polygonize-core, a native Rust port of the JTS/GEOS polygonization algorithm.
Pure Rust port of libtess2 — complete SGI polygon tessellation pipeline with winding rules, self-intersections, and multiple output modes
Boolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties.
Boolean Operations for 2D Polygons. Supported operations: intersection, union, difference, XOR, and self-intersections for all polygon varieties.
Library made to create and manipulate HEALPix Multi-Order Coverages maps (MOCs), see https://ivoa.net/documents/MOC/
Hyperreal-backed planar curves, contours, and regions for CAD topology
port of MapBox's earcut triangulation code to Rust language
A fork of the https://github.com/donbright/earcutr repo.