the easiest way to render a simple 1x1 frag shader.
Extend Three.js standard materials with your own shaders!
WGSL Parser and Reflection library
* implements render engine's interface with WebGPU/WebGL
Various utilities related to Three.js
Shader module system for luma.gl
Shader magic for modern frontends
that simple plug-n-play webgl wave gradient background you were looking for.
WebGL shader wrapper
injects a #define statement into a shader source
Formats a webgl glsl compiler error.
A node.js-style module system for GLSL!
Get accurate and well named css box model information about an Element 📦
Extract a shader's name from its source
Shader components based on glslify
Core implementation of gl-shader without parser dependencies
Create a darker or lighter shade of a hex color.
WebGL shader transitions for HyperFrames compositions
<img src="https://react-virtualized-auto-sizer.vercel.app/og.png" alt="react-virtualized-auto-sizer logo" width="400" height="210" />
lygia, it's a granular and multi-language shader library designed for performance and flexibility
Utilities for Svelte 5 that I find useful and will use in the various projects I work on. It's maintained by me, for me.
Error overlay for universal Expo apps.
WebGL fragment space effect. WebComponent built with Svelte
Chakra UI ControlBox component