React component that let's you easily render a shader on a canvas by simply passing a fragment shader, following the shadertoy syntax, and logic, so you don't have to worry about passing basic uniforms, or setting up the webgl scene to do that, all the wo
React Shaders is an open source library for creating GLSL/WebGL shaders in React and Typescript, with support for modern shader bindings like those in Shadertoy and Rysana.
React component that let's you easily render a shader on a canvas by simply passing a fragment shader, following the shadertoy syntax, and logic, so you don't have to worry about passing basic uniforms, or setting up the webgl scene to do that, all the wo
MCP App Server example for rendering ShaderToy-compatible GLSL shaders
Framework-agnostic WebGPU runtime for fullscreen WGSL shaders with explicit Svelte, React, and Vue adapter entrypoints.
A node.js-style module system for GLSL!
Run GLSL shaders in React — Shadertoy compatible, AI-friendly. Paste raw GLSL and it just works.
Basic WebGL scaffolding for running interactive fragment shaders via @thi.ng/shader-ast
The image-effect-renderer is a lightweight package for running fragment shaders on websites using WebGL. Apply effects to HTML image or video sources. Zero dependencies.
View docs [here](https://radix-ui.com/primitives/docs/utilities/slot).
This is an internal utility, not intended for public usage.
Brand checking of React Elements.
Disables scroll outside of `children` node.
Performant, flexible and extensible forms library for React Hooks
Add a __source prop to all JSX Elements
Add a __self prop to all JSX Elements
This is an internal utility, not intended for public usage.
React specific linting rules for ESLint
React is a JavaScript library for building user interfaces.
This is an internal utility, not intended for public usage.
A react component toolset for managing animations
No description provided.
A Lucide icon library package for React applications.
React is a JavaScript library for building user interfaces.