A library containing algorithms & abstract classes for building animations/games, regardless of the platform.
A simple physics engine for `canvasom`.
Simple physics engine with built-in networking
<p align="center"> <img src="https://i.imgur.com/QZownhg.png" width="240" /> </p>
a simple physics engine for nodejs
<p align="center"> <a href="#"><img src="https://raw.githubusercontent.com/pmndrs/react-three-rapier/HEAD/packages/react-three-rapier/misc/hero.svg" alt="@react-three/rapier" /></a> </p>
Provide the physics engine for minecraft entities
The Havok physics engine for the web
Javascript Matrix and Vector library for High Performance WebGL apps
Physics system for A-Frame VR, built on Cannon.js & Ammo.js
Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.
Match human-quality input to potential matches by edit distance.
Mini game engine built on top of three.js
Stacks Hurry - A blockchain-powered rocket shooter game on Stacks chain with on-chain scoring, NFT minting, leaderboard, 2D vector physics, and a reusable arcade game engine
Rules Engine expressed in simple json
3-dimensional physics engine in Rust - official JS bindings.
To install, use:
A lightweight 3D physics engine written in JavaScript.
2D JavaScript/TypeScript physics engine for cross-platform HTML5 game development
High Performance Layer 1 / Layer 2 Caching with Keyv Storage
To install, use:
[](https://opensource.org/licenses/MIT)
basic_timeline improved, VT func setup vide html element id with name arg.- DISABLE RAYCAST DEBUG TEST [2.3.3] Fix for GUI win desktop [2.3.0] DestrucMesh solution & loading convex objs for physics BASIC, SpriteAnimation CPU/texture solution added, Improv
Engine for Shiki using Oniguruma RegExp engine in WebAssembly
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