A module for rounding decimals in JavaScript
A dead simple round-robin array iterator
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A simple round slider webcomponent - [demo](https://rawcdn.githack.com/thomasloven/round-slider/master/example.html)
A simple round-robin tournament scheduler
A simple round percentage indicator bar built with React
Mouse stalker with simple round design.
A simple round slider webcomponent - [demo](https://rawcdn.githack.com/thomasloven/round-slider/master/example.html)
Simple to use, blazing fast and thoroughly tested websocket client and server for Node.js
Simple round-robin in-memory store for numeric value
A simple round robin load balance module for argo
construct pipes of streams of events
validate SPDX license expressions
dead-simple optimistic async helper
Extra assertions on top of node's assert module
Glob to regular expression with support for extended globs
delay the evaluation of a paramless async function and cache the result
A simple round style react slider
Hex Dumper (streaming, sync, and cli)
A simple in-memory filesystem. Holds data in a javascript object.
This is a simple Round Component with random background color and capital letter inside for react-native
A small polyfill for Object.setprototypeof
lock asynchronous resources.
Bitfield that allocates a series of small buffers to support sparse bits without allocating a massive buffer
Simple gem that generates round robin matches based on a received array of participants and an amount of times they will face each other.
A simple round robin database pattern via Redis
A Ruby gem to easily transform images adding round corners.
RReDis - a round robin database backed by redis
A simple way to expose SSO on Grand Rounds projects
This is a simple text based Game written in Ruby. It allows the user to create a random action that will affect the players health as well as collecting treasures each round. The highest points after x amount of rounds win.
This is a simple text based Game written in Ruby. It allows the user to create a random action that will affect the players health as well as collecting treasures each round. The highest points after x amount of rounds win.
This is a simple card game, inspired by the studio game tutorial done through the Online Pragmatic Studio course on Ruby by Mike and Nicole. Basically, three random cards would be assigned to players. For each round, each player would be assigned a random card and they can then use it to attack another player's card. At the start of the game, type in how many rounds do you want to play. After the rounds, have been completed, you can either continue playing or type quit to exit. Upon exiting, the high scores of the players will be printed out.
Simple game simulation Ruby program written for the online Ruby Programming course from The Pragmatic Studio. Create a csv file (or use the provided file 'players.csv') that contains the player names and their initial health, and give that file as an argument to bin/studio_game. The game simulation will add two specialized players and then run a user-specified numbers of rounds, randomly assigning, or inflicting, game events on the various players, printing individual round results and a final summary at the end.
# Studio Game App This gem runs a simple game with user input. You can input the number of rounds you want to play and type 'quit' when finished playing. The app will print game stats after quitting.
This a simple game where virtual players compete to find treasures. Health of the players is importatnt. The players may get blammed or get w00ted. - To start the game on command line: studiogame.rb <csv file, containing a list of players> if the optional csv file is not provided, the game will use the default file called 'players.csv'. - Example of csv list of players (name & health): Alvin,100 Simon,60 Theo,125 - The game will ask, how many game rounds to play. Enter the number of rounds or enter 'quit' or 'exit' to stop the game. - The game, at the end, will print out the game statistics and high scores. It will also create a file containing the high scores.
This program is a simple game in which the players each take turns rolling a virtual die. The scores and healths of the players are determined based on the roll of the die and which treasures they find. Each player keeps collecting treasures each round and can either gain or lose points based on the roll of the die. When you decide the game is over the stats are all listed out at the bottom.
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