Beckmann specular distribution for GLSL
Cook-Torrance specular/fresnel lighting term
Custom renderers for React.
Runtime for Specular API clients with support for Node.js and Browser
Blinn-Phong specular effect
Gaussian specular model for GLSL
Apple Liquid Glass design system for Tailwind CSS — glass surfaces, refraction, specular highlights, and accessible translucent UI components
Phong specular distribution in GLSL
These are the L1 contracts and L2 pre-deploys of Specular. It is configured for both Hardhat and Founrdry. Currently, Hardhat is used for deployment and Froundry is used for testing.
Beat and time based animation/tweening engine for React and Specular.
Ward anisotropic specular model
Control MIDI devices with React and Specular.
Liquid Glass design system — CSS + React components with SVG refraction, specular highlights, and chromatic edge dispersion
Premium fluid-glassmorphism component library and styles featuring dynamic SVG displacement and 3D specular shine reflections.
Control lighting fixtures and build light shows with React and Specular.
Live reload your Specular application when running in NodeJS.
Output DMX to ArtNet from Specular.
Realistic soap bubble background effect with rainbow iridescence and specular highlights.
Liquid Glass for the Web — Snell–Descartes refraction, SDF-accurate bezels, and specular rim lighting rendered entirely in CSS backdrop-filter and SVG. No canvas at runtime, no dependencies.
A material for ThreeJS that allows you to combine the baked lighting from a MeshBasicMaterial, with the specular highlights of MeshStandardMaterial.
A wrapper around Angular's TestBed for shorter and declarative assertions.
Output DMX to Socket.IO from Specular.
iOS 26-inspired liquid glass components for React — cursor-reactive shine, 3D tilt, specular highlights, and rim lighting.
Liquid Glass effect core library for Vue 3 — physics-based refraction, specular highlights, and ready-to-use glass components
Reserved
Pure-Rust glTF 2.0 + .glb 3D scene codec — implements oxideav-mesh3d's Decoder/Encoder traits
Portable mixed-precision BLAS-like vector math library for x86 and ARM
GLTF module for asset-importer-rs
a simple command line tool to list frame sequence in friendly way
Senior SysAdmin, Network Admin, Data Analyst, and Software Engineer living in your terminal. A high-precision local AI agent harness for LM Studio, Ollama, and other local OpenAI-compatible runtimes that runs 100% on your own silicon. Reads repos, edits files, runs builds, inspects full network state and workstation telemetry, and runs real Python/JS for data analysis.
Command-line interface for baking and validating IBL assets.
Pure-Rust FBX (Filmbox) binary decoder — implements oxideav-mesh3d's Decoder trait
An egui + wgpu toon/cel shader renderer for glTF and OBJ models
A basic mipmap generator for bevy
A Bevy engine plugin for loading Magica Voxel world files and render materials directly in Bevy as a scene graph.
3D graphics rendering for embedded systems (fork of embedded-gfx by Kezii)
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