Speech-Framework
Cross-platform speech recognition library for React Native using native APIs (Speech Framework & SpeechRecognizer)
Apple Speech Framework native binding for Node.js
Core Library of Speech-Framework
macOS backend for electron-native-speech using Apple Speech framework
Service Component for Speech-Framework
File Library for Speech-Framework
Listen Component for Speech-Framework
Net Library for Speech-Framework
Audio Component for Speech-Framework
A standalone speech rule engine for XML structures, based on the original engine from ChromeVox.
Common Library for Speech-Framework
TypeScript definitions for dom-speech-recognition
Speak Component for Speech-Framework
Base Component for Speech-Framework
Microsoft Cognitive Services Speech SDK for JavaScript
Speech recognition for your React app
Dialog Component for Speech-Framework
Speech Recognition for React Native Expo projects
Cloud Speech Client Library for Node.js
Deepgram plugin for LiveKit Agents for Node.js
n8n node for integrating Palatine Speech API into workflow
node-edge-tts is a module that using Microsoft Edge's online TTS (Text-to-Speech) service on the Node.js
Cloud Text-to-Speech API client for Node.js
A framework for combining natural speech processing tools with public APIs. Basic functions work out of the box, and with a bit of configuration you can get weather information, manage your google calendar, or access wolfram alpha, all using your voice or natural language text. If you want more functionality, it's easy to associate your own code with a keyword or speech category. Try the demo interface by tweeting @Cogibara
Glimmer DSL for Web (Ruby in the Browser Web Frontend Framework) enables building Web Frontends using Ruby in the Browser, as per Matz's recommendation in his RubyConf 2022 keynote speech to replace JavaScript with Ruby. It aims at providing the simplest, most intuitive, most straight-forward, and most productive frontend framework in existence. The framework follows the Ruby way (with DSLs and TIMTOWTDI) and the Rails way (Convention over Configuration) in building Isomorphic Ruby on Rails Applications. It provides a Ruby HTML DSL, which uniquely enables writing both structure code and logic code in one language. It supports both Unidirectional (One-Way) Data-Binding (using <=) and Bidirectional (Two-Way) Data-Binding (using <=>). Dynamic rendering (and re-rendering) of HTML content is also supported via Content Data-Binding. Modular design is supported with Glimmer Web Components, Component Slots, and Component Custom Event Listeners. And, a Ruby CSS DSL is supported with the included Glimmer DSL for CSS. Many samples are demonstrated in the Rails sample app (there is a very minimal Standalone [No Rails] sample app too). You can finally live in pure Rubyland on the Web in both the frontend and backend with Glimmer DSL for Web! This gem relies on Opal Ruby.
Multimodal systems realizing a combination of speech, gesture and graphical-driven interaction are getting part of our everyday life. Examples are in-car assistance systems or recent game consoles. Future interaction will be embedded into smart environments offering the user to choose and to combine a heterogeneous set of interaction devices and modalities based on his preferences realizing an ubiquitous and multimodal access. This framework enables the modeling and execution of multimodal interaction interfaces for the web based on ruby and implements a server-sided synchronisation of all connected modes and media. Currenlty the framework considers gestures, head movements, multi touch and the mouse as principle input modes. The priciple output media is a web application based on a rails frontend as well as sound support based on the SDL libraries. Building this framework is an ongoing effort and it has to be pointed out that it serves to demonstrate scientific research results and is not targeted to we applied to serve productive systems as they are several limitations that need to be solved (maybe with your help?) like for instance multi-user support and authentification. The MINT core gem contains all basic AUI and CUI models as well as the basic infrastructure to create interactors and mappings. For presenting the user interface on a specific platform a "frontend framework" is required. For the first MINT version (2010) we used Rails 2.3 (See http://github.com/sfeu/MINT-rails). The current version uses nodeJS and socketstream as the frontend framework (See http://github.com/sfeu/MINT-platform). The MINT-platform project contains installation instructions. There is still no further documentation for the framework, but a lot of articles about the concepts and theories of our approach have already been published and can be accessed from our project site http://www.multi-access.de .
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