get dimensions of any image file
This library provides the functionality of PBKDF2 with the ability to use any supported hashing algorithm returned from crypto.getHashes()
Display resolution-dependent images using the image-set() function in CSS
Generates an image from a DOM node using HTML5 canvas and SVG.
Image Quantization Library in **TypeScript** *(MIT Licensed)*
A package used by Expo CLI for processing images
React easy to use image component
Parses the images in png or jpeg format for react-pdf document
<div align="center"> <img width="200" height="200" src="https://s3.amazonaws.com/pix.iemoji.com/images/emoji/apple/ios-11/256/crayon.png"> <h1>@jimp/plugin-mask</h1> <p>mask an image with another image.</p> </div>
MediaPipe Vision Tasks
STB Devtools is a suite of tools built on top of websockets to a backend from a JS environment
A responsive image cropping tool for React
image extension for tiptap
Detect image type and size using pure javascript
PNG image decoder and encoder written entirely in JavaScript
Fast and advanced TIFF decoder
Get image size without full download (JPG, GIF, PNG, WebP, BMP, TIFF, PSD)
A cross-platform, performant image component for React Native and Expo with Web support
Jest matcher for image comparisons. Most commonly used for visual regression testing.
Image structural similarity (SSIM). In TypeScript/JavaScript. For browser/server.
Provides a module to allow keeping the native Splash Screen visible until you choose to hide it.
Accessible medium.com-style image zoom for React
<div align="center"> <img width="200" height="200" src="https://s3.amazonaws.com/pix.iemoji.com/images/emoji/apple/ios-11/256/crayon.png"> <h1>@jimp/plugin-rotate</h1> <p>Rotate an image.</p> </div>
mjml-image
Bindings to the stb image encoding/decoding library.
A pixel based drawing engine based on the idea of a self stabilizing update loop.
Rust port of the stb_image
Rust port of the stb_image_write
stb_image.c bindings for loading basic image data from a variety of formats (JPG, PNG, TGA, BMP, PSD, GIF, HDR, and PIC). Data can be loaded either as LDR (8-bit channels) or HDR (32-bit float channels) data.
Very naive bindings for stb_image.h. Implements only stbi_set_flip_vertically_on_load and stb_load since these are the 2 functions I need to load an image as a texture in OpenGL. The reason I made this instead of using stb-image is because stb-image didn't implement stbi_set_flip_vertically_on_load, as far as I can tell, which is useful/necessary when wanting to load image data in a format immediately consumable by OpenGL (see Example in README).
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