A Vue 3 component library for rendering macOS-style terminal windows. Supports `ClaudeCode` and `Bash` app layouts with a themeable design.
[](https://www.jsdelivr.com/package/npm/docsify-terminal-block)
big fonts which each character is formed by many blocks for terminal display
User interface primitives for console applications
deckbake recipe: capture stdout from a Node script (or inline JS) and render it as an ANSI-aware terminal block in Slidev.
Compile ES2015 block scoping (const and let) to ES5
Babel plugin to ensure function declarations at the block level are block scoped
Allow parsing of class static blocks
Transform class static blocks
Parse and lookup IP network blocks
A simple code writer that assists with formatting and visualizing blocks of code.
Frames plugin for Expressive Code. Wraps code blocks in a styled editor or terminal frame with support for titles, multiple tabs and more.
Pretty print messages on the terminal
code block extension for tiptap
Create clickable links in the terminal
Terminal utils for NodeJS
A custom render for marked to output to the Terminal
ANSI escape codes for manipulating the terminal
Default terminal colors for a variety of terminal emulators
a stream of blocks
PrismJS syntax highlighting for the terminal
Test whether an object looks like a promises-a+ promise
code block extension for tiptap
Display images in the terminal
Converts Markdown into text suitable for output to a terminal
barcharts - print barcharts in your terminal in ascii or with unicode block elements
Spin off blocks in child processes and make sure they terminate on time
Display progress bars with percentage, ETA, and throughput, or spinners for indeterminate tasks. Supports block-based usage, enumerable iteration with each/map, background auto-spinning, multi-bar tracking, and auto-disables rendering when not connected to a terminal.
Add a Liquid block `%terminal` for displaying shell commands nicely in HTML. Useful for Jekyll-based blogs about programming that gives command-line instructions.
Colorize terminal output without touching core classes. Work for Linux and Mac, require `win32console` for Windows. Use on any class, auto #puts or #print, with power of ruby blocks.
Estabilishes a loop of time based triggered function block in the terminal based on Chrono Trigger narrative events
A terminal web browser combining w3m-style rendering with qutebrowser-style vim keybindings. Features inline images, tabs, forms with password auto-fill, bookmarks, quickmarks, ad blocking, AI page summaries, and more. Built on rcurses.
A gem that measures block execution time, database query counts (when ActiveRecord is present), and memory allocation, displaying results in a formatted terminal table. Works in plain Ruby and Rails projects alike.
A simple elaboration on Ruby's native SizedQueue which allows using the queue object to re-awaken a blocked thread and cause it to abandon its blocking enqueue/dequeue operation. Useful for simplifying program logic, reducing the need for external flags/Muteces (yes, I said Muteces), and for cleanly resolving queues on program termination without risk of data loss or deadlock. Why use this queue? There are two reasons. For one thing, under several circumstances it is _considerably_ faster than Ruby's native SizedQueue. I admit I'm not entirely sure why, but I have tested this on multiple platforms and it seems to hold true as a generality. You can feel free to confirm or dispel that this advantage holds for your use case at your own leisure. The second reason is the aforementioned simplification of program logic. In the case that all data passing through the queues must be preserved on program termination, SizedQueue can require some elaborate trickery to ensure that even the most remote possibility of deadlock is removed. ImprovedSizedQueue solves this problem by making it possible to use the queue to pass control messages between threads, irrespective of the queue's actual content.
FatTable is a gem that treats tables as a data type. It provides methods for constructing tables from a variety of sources, building them row-by-row, extracting rows, columns, and cells, and performing aggregate operations on columns. It also provides as set of SQL-esque methods for manipulating table objects: select for filtering by columns or for creating new columns, where for filtering by rows, order_by for sorting rows, distinct for eliminating duplicate rows, group_by for aggregating multiple rows into single rows and applying column aggregate methods to ungrouped columns, a collection of join methods for combining tables, and more. Furthermore, FatTable provides methods for formatting tables and producing output that targets various output media: text, ANSI terminals, ruby data structures, LaTeX tables, Emacs org-mode tables, and more. The formatting methods can specify cell formatting in a way that is uniform across all the output methods and can also decorate the output with any number of footers, including group footers. FatTable applies formatting directives to the extent they makes sense for the output medium and treats other formatting directives as no-ops. FatTable can be used to perform operations on data that are naturally best conceived of as tables, which in my experience is quite often. It can also serve as a foundation for providing reporting functions where flexibility about the output medium can be quite useful. Finally FatTable can be used within Emacs org-mode files in code blocks targeting the Ruby language. Org mode tables are presented to a ruby code block as an array of arrays, so FatTable can read them in with its .from_aoa constructor. A FatTable table can output as an array of arrays with its .to_aoa output function and will be rendered in an org-mode buffer as an org-table, ready for processing by other code blocks.
== Terminal UIs, the Ruby Way RatatuiRuby[https://rubygems.org/gems/ratatui_ruby] is a RubyGem built on Ratatui[https://ratatui.rs], a leading TUI library written in Rust[https://rust-lang.org]. You get native performance with the joy of Ruby. gem install ratatui_ruby {rdoc-image:https://ratatui-ruby.dev/hero.gif}[https://www.ratatui-ruby.dev/docs/v0.10/examples/app_cli_rich_moments/README_md.html] === Rich Moments Add a spinner, a progress bar, or an inline menu to your CLI script. No full-screen takeover. Your terminal history stays intact. ==== Inline Viewports Standard TUIs erase themselves on exit. Your carefully formatted CLI output disappears. Users lose their scrollback. <b>Inline viewports</b> solve this. They occupy a fixed number of lines, render rich UI, then leave the output in place when done. Perfect for spinners, menus, progress indicators—any brief moment of richness. require "ratatui_ruby" RatatuiRuby.run(viewport: :inline, height: 1) do |tui| until connected? status = tui.paragraph(text: "\#{spin} Connecting...") tui.draw { |frame| frame.render_widget(status, frame.area) } end end === Build Something Real Full-screen applications with {keyboard and mouse input}[https://www.ratatui-ruby.dev/docs/v0.10/examples/app_all_events/README_md.html]. The managed loop sets up the terminal and restores it on exit, even after crashes. RatatuiRuby.run do |tui| loop do tui.draw do |frame| frame.render_widget( tui.paragraph(text: "Hello, RatatuiRuby!", alignment: :center), frame.area ) end case tui.poll_event in { type: :key, code: "q" } then break else nil end end end ==== Widgets included: [Layout] {Block}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_block/README_md.html], {Center}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_center/README_md.html], {Clear (Popup, Modal)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_popup/README_md.html], {Layout (Split, Grid)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_layout_split/README_md.html], {Overlay}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_overlay/README_md.html] [Data] {Bar Chart}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_barchart/README_md.html], {Chart}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_chart/README_md.html], {Gauge}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_gauge/README_md.html], {Line Gauge}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_line_gauge/README_md.html], {Sparkline}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_sparkline/README_md.html], {Table}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_table/README_md.html] [Text] {Cell}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_cell/README_md.html], {List}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_list/README_md.html], {Rich Text (Line, Span)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_rich_text/README_md.html], {Scrollbar (Scroll)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_scrollbar/README_md.html], {Tabs}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_tabs/README_md.html] [Graphics] {Calendar}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_calendar/README_md.html], {Canvas}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_canvas/README_md.html], {Map (World Map)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_map/README_md.html] Need something else? {Build custom widgets}[https://www.ratatui-ruby.dev/docs/v0.10/doc/concepts/custom_widgets_md.html] in Ruby! --- === Testing Built In TUI testing is tedious. You need a headless terminal, event injection, snapshot comparisons, and style assertions. RatatuiRuby bundles all of it. require "ratatui_ruby/test_helper" class TestColorPicker < Minitest::Test include RatatuiRuby::TestHelper def test_swatch_widget with_test_terminal(10, 3) do RatatuiRuby.draw do |frame| frame.render_widget(Swatch.new(:red), frame.area) end assert_cell_style 2, 1, char: "█", bg: :red end end end ==== What's inside: - <b>Headless terminal</b> — No real TTY needed - <b>Snapshots</b> — Plain text and rich (ANSI colors) - <b>Event injection</b> — Keys, mouse, paste, resize - <b>Style assertions</b> — Color, bold, underline at any cell - <b>Test doubles</b> — Mock frames and stub rects - <b>UPDATE_SNAPSHOTS=1</b> — Regenerate baselines in one command --- ==== Inline Menu Example require "ratatui_ruby" # This example renders an inline menu. Arrow keys select, enter confirms. # The menu appears in-place, preserving scrollback. When the user chooses, # the TUI closes and the script continues with the selected value. class RadioMenu CHOICES = ["Production", "Staging", "Development"] # ASCII strings are universally supported. PREFIXES = { active: "●", inactive: "○" } # Some terminals may not support Unicode. CONTROLS = "↑/↓: Select | Enter: Choose | Ctrl+C: Cancel" # Let users know what keys you handle. TITLES = ["Select Environment", # The default title position is top left. { content: CONTROLS, # Multiple titles can save space. position: :bottom, # Titles go on the top or bottom, alignment: :right }] # aligned left, right, or center def call # This method blocks until a choice is made. RatatuiRuby.run(viewport: :inline, height: 5) do |tui| # RatauiRuby.run manages the terminal. @tui = tui # The TUI instance is safe to store. show_menu until chosen? # You can use any loop keyword you like. end # `run` won't return until your block does, RadioMenu::CHOICES[@choice] # so you can use it synchronously. end # Classes like RadioMenu are convenient for private # CLI authors to offer "rich moments." def show_menu = @tui.draw do |frame| # RatatuiRuby gives you low-level access. widget = @tui.paragraph( # But the TUI facade makes it easy to use. text: menu_items, # Text can be spans, lines, or paragraphs. block: @tui.block(borders: :all, titles: TITLES) # Blocks give you boxes and titles, and hold ) # one or more widgets. We only use one here, frame.render_widget(widget, frame.area) # but "area" lets you compose sub-views. end def chosen? # You are responsible for handling input. interaction = @tui.poll_event # Every frame, you receive an event object: return choose if interaction.enter? # Key, Mouse, Resize, Paste, FocusGained, # FocusLost, or None objects. They come with move_by(-1) if interaction.up? # predicates, support pattern matching, and move_by(1) if interaction.down? # can be inspected for properties directly. quit! if interaction.ctrl_c? # Your application must handle every input, false # even interrupts and other exit patterns. end def choose # Here, the loop is about to exit, and the prepare_next_line # block will return. The inline viewport @choice # will be torn down and the terminal will end # be restored, but you are responsible for # positioning the cursor. def prepare_next_line # To ensure the next output is on a new area = @tui.viewport_area # line, query the viewport area and move RatatuiRuby.cursor_position = [0, area.y + area.height] # the cursor to the start of the last line. puts # Then print a newline. end def quit! # All of your familiar Ruby control flow prepare_next_line # keywords work as expected, so we can exit 0 # use them to leave the TUI. end def move_by(line_count) # You are in full control of your UX, so @choice = (@choice + line_count) % CHOICES.size # you can implement any logic you need: end # Would you "wrap around" here, or not? # def menu_items = CHOICES.map.with_index do |choice, i| # Notably, RatatuiRuby has no concept of "\#{prefix_for(i)} \#{choice}" # "menus" or "radio buttons". You are in end # full control, but it also means you must def prefix_for(choice_index) # implement the logic yourself. For larger return PREFIXES[:active] if choice_index == @choice # applications, consider using Rooibos, PREFIXES[:inactive] # an MVU framework built with RatatuiRuby. end # Or, use the upcoming ratatui-ruby-kit, # our object-oriented component library. def initialize = @choice = 0 # However, those are both optional, and end # designed for full-screen Terminal UIs. # RatatuiRuby will always give you the most choice = RadioMenu.new.call # control, and is enough for "rich CLI puts "You chose \#{choice}!" # moments" like this one. --- === Full App Solutions RatatuiRuby renders. For complex applications, add a framework that manages state and composition. ==== Rooibos[https://www.rooibos.run] (Framework) Model-View-Update architecture. Inspired by Elm, Bubble Tea, and React + Redux. Your UI is a pure function of state. - Functional programming with MVU - Commands work off the main thread - Messages, not callbacks, drive updates ==== {Kit}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-3-the-object-path--kit] (Coming Soon) Component-based architecture. Encapsulate state, input handling, and rendering in reusable pieces. - OOP with stateful components - Separate UI state from domain logic - Built-in focus management & click handling Both use the same widget library and rendering engine. Pick the paradigm that fits your brain. --- === Why RatatuiRuby? Ruby deserves world-class terminal user interfaces. TUI developers deserve a world-class language. RatatuiRuby wraps Rust's Ratatui via native extension. The Rust library handles rendering. Your Ruby code handles design. >>> "Text UIs are seeing a renaissance with many new TUI libraries popping up. The Ratatui bindings have proven to be full featured and stable." — {Mike Perham}[https://www.mikeperham.com/], creator of Sidekiq[https://sidekiq.org/] and Faktory[https://contribsys.com/faktory/] ==== Why Rust? Why Ruby? Rust excels at low-level rendering. Ruby excels at expressing domain logic and UI. RatatuiRuby puts each language where it performs best. ==== Versus CharmRuby CharmRuby[https://charm-ruby.dev/] wraps Charm's Go libraries. Both projects give Ruby developers TUI options. [Integration] CharmRuby: Two runtimes, one process. RatatuiRuby: Native extension in Rust. [Runtime] CharmRuby: Go + Ruby (competing). RatatuiRuby: Ruby (Rust has no runtime). [Memory] CharmRuby: Two uncoordinated GCs. RatatuiRuby: One Garbage Collector. [Style] CharmRuby: The Elm Architecture (TEA). RatatuiRuby: TEA, OOP, or Imperative. --- === Links [Get Started] {Quickstart}[https://www.ratatui-ruby.dev/docs/v0.10/doc/getting_started/quickstart_md.html], {Examples}[https://www.ratatui-ruby.dev/docs/v0.10/examples/app_cli_rich_moments/README_md.html], {API Reference}[https://www.ratatui-ruby.dev/docs/v0.10/], {Guides}[https://www.ratatui-ruby.dev/docs/v0.10/doc/index_md.html] [Ecosystem] Rooibos[https://www.rooibos.run], {Kit}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-3-the-object-path--kit] (Planned), {Framework}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-5-the-framework] (Planned), {UI Widgets}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-6-licensing] (Planned) [Community] {Forum}[https://forum.setdef.com/c/ratatui-ruby/6], {Announcements}[https://forum.setdef.com/tags/c/ratatui-ruby/6/announcement], {Discussion}[https://forum.setdef.com/tags/c/ratatui-ruby/6/discussion], {Bug Tracker}[https://forum.setdef.com/tags/c/ratatui-ruby/6/bug] [Contribute] {Contributing Guide}[https://man.sr.ht/~kerrick/ratatui_ruby/contributing.md], {Code of Conduct}[https://man.sr.ht/~kerrick/ratatui_ruby/code_of_conduct.md], {Project History}[https://man.sr.ht/~kerrick/ratatui_ruby/history/index.md], {Pull Requests}[https://forum.setdef.com/tags/c/ratatui-ruby/6/patch] --- [Website] https://www.ratatui-ruby.dev [Source] https://github.com/setdef/RatatuiRuby [RubyGems] https://rubygems.org/gems/ratatui_ruby [Upstream] https://ratatui.rs [Build Status] https://builds.sr.ht/~kerrick/ratatui_ruby © 2026 Kerrick Long · Library: LGPL-3.0-or-later · Website: CC-BY-NC-ND-4.0 · Snippets: MIT-0
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