Entity Component System in JS
Entity Component System in JS
prelude.ls is a functionally oriented utility library. It is powerful and flexible. Almost all of its functions are curried. It is written in, and is the recommended base library for, LiveScript.
A library for arbitrary-precision decimal and non-decimal arithmetic
Entity Component System integration for Colyseus
Ember addon that uses escy and babylon.js for a fully declarative 3D rendering experience in Ember apps
A treeshaken subset of JSTS functions for use within
The Remote Config package of the Firebase JS SDK
test for inclusion or exclusion of paths using globs
Microsoft Application Insights Core Javascript SDK
JavaScript build tool, similar to Make or Rake
More powerful alternative to Animated library for React Native.
vanilla javascript input mask
Express style path to RegExp utility
Microsoft Application Insights JavaScript SDK Channel
Get index of character after which variable 'word' must be broken given variable 'length' (accounts for wide characters).
JavaScript client for the Token 2022 program
unist utility to check if a node passes a test
The Serverless Dashboard plugin
SWC plugin for transforming Workflow SDK code
ContractCase core HTTP plugin, providing HTTP matchers and mocks
Openstack Swift SDK
ContractCase HTTP plugin CaseExample definition DSL
Canvas graphics API backed by Cairo