A powerful browser based unit testing user interface.
Javascript Test Studio
Automate testing of NativeScript apps with Test Studio Mobile.
UiAutomator2 integration for Appium
Modular Prisma Studio components
Automated browser testing for the modern web development stack.
A ponyfill for the ES 2015 (ES6) `Array.from()`.
Check if an object is contained within another one
ExTester is a package that is designed to help you run UI tests for your Visual Studio Code extensions using selenium-webdriver.
APIs for interacting with the Remotion Studio
Inspect your Sanity.io schema fields straight in your Studio using this tool
Run a Remotion Studio with a server backend
The color palette for Automattic products.
Internal package for shared objects between the Studio backend and frontend
One place that allows you to develop an AsyncAPI document, validate it, convert it to the latest version, preview the documentation and visualize the events flow.
Tunnels library for Visual Studio tools
Tunnels library for Visual Studio tools
[](https://www.npmjs.com/package/@google/genai) [](https://www.npmjs.com/package/@google/genai)
Generate a signature for Apollo usage reporting
The SAP Business Application Studio Toolkit VSCode Extension's API type signatures
Makes sure test DOM attributes (e.g. data-test-id) are added to interactive DOM elements.
The ESLint configuration that ships with new Sanity Studio projects. Designed to be relatively unobtrusive to help find bugs instead enforce opinions.
SDK for SAP Business Application Studio
Finite State Machines and Statecharts for the Modern Web.
This is a game.
A studio game to test my ruby skills
Guard plugin for Android gradle test
# Pragmatic Studio Game An text-based game written in Ruby that is based on The Pragmatic Studio's online introductory course "Ruby Programming" by Mike and Nicole Clark. This is the exercise app that was given to students as a challenge to test their knowledge of the concepts taught in the course.
The gem is a test task for FunBox studio. It allows you to get N max numbers from input data
This project was developed in conjunction with the Pragmatic Studio's Ruby course. It is a complete object oriented program for distribution as a RubyGem. This version of the Gem will not contain tests.
#TestsEx (Sharp Tests Extensions) is a set of extensible extensions. The main target is write short assertions where the Visual Studio IDE intellisense is your guide. #TestsEx can be used with NUnit, MsTests, xUnit, MbUnit. Note: This is the framework-independent build only. For specific unit test framework builds, you may use one of the following gems: [sharptestsex-nunit, sharptestsex-xunit, sharptestsex-mstest]
#TestsEx (Sharp Tests Extensions) is a set of extensible extensions. The main target is write short assertions where the Visual Studio IDE intellisense is your guide. #TestsEx can be used with NUnit, MsTests, xUnit, MbUnit. Note: This is the nunit-specific build and depends upon NUnit. For a framework-independent build, use the sharptestsex gem. For other unit test framework builds, you may use one of the following gems: [sharptestsex-xunit, sharptestsex-mstest]
The TestCentricity™ For Web core framework for desktop and mobile web browser-based app testing implements a Page Object Model DSL for use with Cucumber or RSpec, and Selenium-Webdriver. The gem also facilitates the configuration of the appropriate Selenium-Webdriver capabilities required to establish connections to locally hosted desktop browsers, locally hosted emulated mobile browsers (iOS, Android, etc.) running within a local instance of Chrome, mobile Safari browsers on iOS device simulators or physical iOS devices, mobile Chrome browsers on Android Studio virtual device emulators, or cloud hosted desktop or mobile web browsers (using BrowserStack, Sauce Labs, TestingBot, or LambdaTest services).
Description: Studio_game is a practice application from the pragmatic studio ruby lessons. they walk you through the creation of creating a video game while teaching you the basics of learning ruby. It includes Numbers and Strings, Variables and Objects, Self, Methods, Classes, Attributes, Arrays, Objects Interacting, Separate Source Files, Unit Testing, Conditionals and TDD, Modules, Blocks, Symbols and Structs, Hashes, Custom Iterators, Input/Output, Inheritance, Mixins, and Distribution. How To: Gem Install StudioGame
# Studio Game Studio Game is a Ruby-based project that demonstrates object-oriented programming concepts. It includes classes and modules to manage players, games, and scoring. ## Project Structure - `lib/`: Contains the core Ruby files for the game logic. - `game.rb`: Defines the main game class. - `player.rb`: Manages player attributes and behaviors. - `treasure_trove.rb`: Handles treasures and their values. - `bin/`: Contains executable scripts to run the game. - `studio_game`: The main entry point to start the game. - `spec/`: Contains unit tests for the game. - `game_spec.rb`: Tests for the game class. - `player_spec.rb`: Tests for the player class. - `README.md`: Project documentation. - `LICENSE`: MIT License file. ## How to Run 1. Clone the repository. 2. Navigate to the `studio_game` directory. 3. Run the game using: ```bash ruby bin/studio_game ``` ## Testing To ensure the game logic works as expected, run the unit tests included in the `spec/` directory. Use the following command: ```bash rspec spec/ ``` This will execute all the test files and display the results in the terminal.
Studio Game is a Ruby program developed based on Pragmatic Studio' Ruby Programming hands-on video course, and distributed as a Ruby gem. This program has been developed using all the strengths of Ruby including the following. Ruby Programming Environment * Installing Ruby on your favorite operating system (free exercise) * Running Ruby using the interactive Ruby shell (irb) and writing Ruby program files * Using Ruby's documentation system to get help * Installing external Ruby libraries using RubyGems * Troubleshooting common problems Ruby Language Constructs * Expressions and variables * Numbers, string, and symbols (free video & exercise) * Loops and conditional expressions * Arrays and hashes (free video & exercise on hashes) * Classes, modules, and structs Object-Oriented Programming * Using built-in Ruby classes * Defining your own classes with state and behavior (free video & exercise) * Creating unique objects * Telling objects what to do by calling methods * Modeling class-level inheritance relationships * Sharing code with mixins Object-Oriented Design Principles * Encapsulation * Separation of concerns * Polymorphism * Don't Repeat Yourself * Tell, Don't Ask Blocks and Iterators * Calling built-in methods that take blocks * Writing your own methods that yield to blocks * Implementing custom iterators * Effectively using blocks in your programs Organizing Ruby Code * Creating a Ruby project structure * Separating source files for easier reuse and testing * Namespacing to avoid naming clashes * Input/Output * Reading data from files * Writing data to files * Creating an interactive console prompt * Handling command-line input Unit Testing * Writing and running unit tests with RSpec * Test-driven development and the red-green-refactor cycle * Stubbing methods to control tests * Refactoring code, safely! Distribution * Conforming to RubyGems conventions * Writing a GemSpec * Building a RubyGem * Publishing a RubyGem to a public server Ruby Programming Idioms
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.