THREE.DecalGeometry.js =========================
ThreeJS geometry for drawing polygons on a sphere
ThreeJS geometry for stroking GeoJSON objects on a sphere
A BVH implementation to speed up raycasting against three.js meshes.
A mesh replacement for `THREE.Line`. Instead of using GL_LINE, it uses a strip of billboarded triangles. This is a fork of [spite/THREE.MeshLine](https://github.com/spite/THREE.MeshLine), previously maintained by studio [Utsuboco](https://github.com/utsub
[](https://discord.gg/poimandres)
SDF-based text rendering for Three.js
A fast, flexible, dynamic CSG implementation on top of three-mesh-bvh
a simple ThreeJS vignette background
a point geometry with transforms
Shapes and calculators for spherical coordinates.
Constructive solid geometry for React
No description provided.
an easy way to set vertex data on a BufferGeometry
A ThreeJS Line object with variable width
Determines whether the second geometry is completely within the first geometry.
Determines whether the first geometry is completely within the second geometry.
Lightweight utility for input validation and data extraction in Turf.js. Ensures GeoJSON inputs are in the correct format and extracts specific components like coordinates or geometries.
framework agnostic pointer-events implementation for threejs
Service to weld some ThreeJS geometry to indexed one
[](https://npm.im/@dnd-kit/geometry)
Extend Three.js standard materials with your own shaders!
The W3C Geometry Interfaces implemented in JavaScript and polyfilled.
CSG library for use with THREE.js