High-performance 2D sprites, tilemaps, and effects for Three.js — built for WebGPU with composable TSL shaders
Pre-configured setups for three-flatland
Claude Code skills for the three-flatland ecosystem (TSL, …).
GPU-accelerated resolution-independent font rendering for Three.js via the Slug algorithm
TSL shader nodes for sprite rendering and effects
Lightweight CanvasKit alternative — Skia's core GPU rendering in ~1 MB of WASM, built with Zig
Flatland association identity UI components.
A BVH implementation to speed up raycasting against three.js meshes.
JavaScript 3D library
A React renderer for Threejs
SDF-based text rendering for Three.js
stand-alone library of threejs examples
useful add-ons for react-three-fiber
Intl.LocaleMatcher ponyfill
[`react-three-fiber`](https://github.com/drcmda/react-three-fiber) support. This package is for version 6 of react-three-fiber
Various utilities related to Three.js
TypeScript definitions for three
Globe data visualization as a ThreeJS reusable 3D object
ThreeJS geometry for drawing polygons on a sphere
postprocessing wrapper for React and @react-three/fiber
Easy way to render ThreeJS objects with built-in interaction defaults
ThreeJS geometry for stroking GeoJSON objects on a sphere
Force-directed graph as a ThreeJS 3d object
<p align="center"> <a href="#"><img src="https://raw.githubusercontent.com/pmndrs/react-three-rapier/HEAD/packages/react-three-rapier/misc/hero.svg" alt="@react-three/rapier" /></a> </p>