Simple light-weight game engine using three.js, three-mesh-ui and rapier
A very early experimental work-in-progress package to help provide game engine functionality for react-three-fiber
这是一个模块化开发 `three.js` 应用的库,以面向对象的方式编写你的 3D 应用
<p align="center"> <a href="#"><img src="https://raw.githubusercontent.com/pmndrs/react-three-rapier/HEAD/packages/react-three-rapier/misc/hero.svg" alt="@react-three/rapier" /></a> </p>
Force-directed graph as a ThreeJS 3d object
A very early experimental work-in-progress package to help provide game engine functionality for react-three-fiber
a simple game engine for running games in the browser
Mini game engine built on top of three.js
high performance 3D game engine built in React
A BVH implementation to speed up raycasting against three.js meshes.
JavaScript 3D library
CLI for the Tapestry MUD engine
Engine for Shiki using Oniguruma RegExp engine in WebAssembly
Define a data property on an object. Will fall back to assignment in an engine without descriptors.
Some React Native components that make it easier to construct interactive scenes using the familiar update + draw lifecycle used in the development of many games ✨
A React renderer for Threejs
styled() API wrapper package for emotion.
Simple and fast Node.js chess engine with configurable AI and no dependencies
Lexical is an extensible text editor framework that provides excellent reliability, accessible and performance.
A lightweight game engine for React projects
stand-alone library of threejs examples
Open-source WebGL/WebGPU 3D engine for the web
[`react-three-fiber`](https://github.com/drcmda/react-three-fiber) support. This package is for version 6 of react-three-fiber
Intl.LocaleMatcher ponyfill