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Utility classes for text rendering in Three.js using MSDF (multi-channel signed distance fields) and bitmap fonts. Includes geometry with rich attributes for animations and WebGPU support.
Text rendering in Three.js with WebGPU using MSDF fonts.
Modern TypeScript wrapper for msdfgen WebAssembly - Generate MSDF font atlases in the browser
Creates a BMFont compatible bitmap font of Signed-Distance Fields from a font file
SDF-based text rendering for Three.js
Creates a BMFont compatible bitmap font of Signed-Distance Fields from a font file
renders BMFont files in ThreeJS with word-wrapping
Converts font files (.ttf, .otf, .woff, .woff2) to SDF format for Lightning 3's renderer, with added font metrics generation for SDF and Canvas Web fonts
Various utilities related to Three.js
A JavaScript text diff implementation.
A sprite based text component for ThreeJS
Multi-channel SDF font rendering & basic text layout for WebGL
Render text in 3D using Signed Distance Fields
ThreeJS geometry for drawing polygons on a sphere
A BVH implementation to speed up raycasting against three.js meshes.
JavaScript 3D library
Easy way to render ThreeJS objects with built-in interaction defaults
Utility classes for Text rendering in Three.js using Bitmap fonts and MSDF (multi-channel signed distance fields).
A React renderer for Threejs
Force-directed graph as a ThreeJS 3d object
ThreeJS geometry for stroking GeoJSON objects on a sphere
stand-alone library of threejs examples
Intl.LocaleMatcher ponyfill