An npm package that allows users to represent threeJS geometry instances as particles.
ThreeJS geometry for drawing polygons on a sphere
ThreeJS geometry for stroking GeoJSON objects on a sphere
A BVH implementation to speed up raycasting against three.js meshes.
A mesh replacement for `THREE.Line`. Instead of using GL_LINE, it uses a strip of billboarded triangles. This is a fork of [spite/THREE.MeshLine](https://github.com/spite/THREE.MeshLine), previously maintained by studio [Utsuboco](https://github.com/utsub
[](https://discord.gg/poimandres)
SDF-based text rendering for Three.js
A fast, flexible, dynamic CSG implementation on top of three-mesh-bvh
a simple ThreeJS vignette background
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Fire mesh object for three.js
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a point geometry with transforms
Three.js-based high-performance particle system library designed for creating visually stunning particle effects with ease. Perfect for game developers and 3D applications.
Render many sprite particles as efficiently as possible
Shapes and calculators for spherical coordinates.
Constructive solid geometry for React
No description provided.
A ThreeJS Line object with variable width
an easy way to set vertex data on a BufferGeometry
Determines whether the second geometry is completely within the first geometry.