GPU three-particle-simulation
Force-directed graph layout in 1D, 2D or 3D using velocity Verlet integration.
Force-directed graph layout using velocity Verlet integration.
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Three.js-based high-performance particle system library designed for creating visually stunning particle effects with ease. Perfect for game developers and 3D applications.
Render many sprite particles as efficiently as possible
Canvas mixin for the particles package
WebGL based 3D particle engine
An object-oriented language for parsing and pattern matching
textlint rule plugin to check duplicated conjunctive particle `ga` in a sentence.
Particle emitter for Pixi.js
A particle emitter for use in Three.js projects.
A particle plugin base on three.js
tsParticles particle external interaction
Fire mesh object for three.js
JavaScript 3D library
A BVH implementation to speed up raycasting against three.js meshes.
A pattern library for building dscout user interfaces
A React renderer for Threejs
Force simulation transform for Vega dataflows.