thick 2D lines for ThreeJS
ThreeJS geometry for drawing polygons on a sphere
ThreeJS geometry for stroking GeoJSON objects on a sphere
A BVH implementation to speed up raycasting against three.js meshes.
[](https://discord.gg/poimandres)
A mesh replacement for `THREE.Line`. Instead of using GL_LINE, it uses a strip of billboarded triangles. This is a fork of [spite/THREE.MeshLine](https://github.com/spite/THREE.MeshLine), previously maintained by studio [Utsuboco](https://github.com/utsub
SDF-based text rendering for Three.js
A fast, flexible, dynamic CSG implementation on top of three-mesh-bvh
a simple ThreeJS vignette background
A WKT/WKB/EWKT/EWKB/TWKB/GeoJSON parser and serializer
a point geometry with transforms
Slice three.js geometry with a plane.
Shapes and calculators for spherical coordinates.
Constructive solid geometry for React
No description provided.
A ThreeJS Line object with variable width
an easy way to set vertex data on a BufferGeometry
Determines whether the second geometry is completely within the first geometry.
Lightweight utility for input validation and data extraction in Turf.js. Ensures GeoJSON inputs are in the correct format and extracts specific components like coordinates or geometries.
Determines whether the first geometry is completely within the second geometry.
[](https://npm.im/@dnd-kit/geometry)
framework agnostic pointer-events implementation for threejs
Service to weld some ThreeJS geometry to indexed one
Extend Three.js standard materials with your own shaders!