A lightweight prism geometry for three.js.
ThreeJS geometry for drawing polygons on a sphere
ThreeJS geometry for stroking GeoJSON objects on a sphere
Lightweight, robust, elegant syntax highlighting. A spin-off project from Dabblet.
A BVH implementation to speed up raycasting against three.js meshes.
Lightweight, robust, elegant virtual syntax highlighting using Prism
Renders highlighted Prism output using React
A mesh replacement for `THREE.Line`. Instead of using GL_LINE, it uses a strip of billboarded triangles. This is a fork of [spite/THREE.MeshLine](https://github.com/spite/THREE.MeshLine), previously maintained by studio [Utsuboco](https://github.com/utsub
[](https://discord.gg/poimandres)
rehype plugin to highlight code blocks in HTML with Prism (via refractor) with line highlighting and line numbers
Add Prism syntax highlighting support to your Astro site
A fast, flexible, dynamic CSG implementation on top of three-mesh-bvh
SDF-based text rendering for Three.js
This package contains the functionality for the code blocks and code highlighting for Lexical.
a simple ThreeJS vignette background
Easy-to-use stream-based media transcoding
Modular Syntax highlighting for the web
Additional themes for the Prism syntax highlighting library.
Svelte language extension for prismjs
This package contains base abstract interfaces. Generally, you do not want to look at this repository, as there's nothing more than philosophycal reasonments that aren't exactly that pragmatic.
a point geometry with transforms
You can install the command line CLI using `npm i -g @stoplight/prism-cli`
This package contains the code highlighter for Lexical using the prism engine
Constructive solid geometry for React