Helper library for tiled platformer games.
Tiled maps on a globe as a ThreeJS reusable 3D object
2D platformer showcase using Excalibur.js 0.32.0 with Tiled tilemaps, running natively on GJS/GTK4 and in the browser
Typescript package boilerplate template
Core istanbul API for JS code coverage
Source maps support for istanbul
excalibur-tiled provides Tiled map editor integration with Excalibur.js
TypeScript definitions for istanbul-lib-report
Require hook for automatic V8 compile cache persistence
TypeScript definitions for istanbul-lib-coverage
Data library for istanbul coverage objects
A plugin that adds tile-based zoom support to PhotoSwipe. Supports Deepzoom and Zoomify tile formats.
Time was saved on writing the types. Thanks to https://github.com/excaliburjs/excalibur-tiled/blob/main/src
Base reporting library for istanbul
Hooks for require, vm and script used in istanbul
Provides a way to parse Tiled project files (.tiled-project) and maps into typescript usable format,. Additionally, it also flattens the properties of nested Tiled classes into the root Tiled class's/object's/layer's own properties, as if it had inherited
TypeScript definitions for the Tiled scripting API
 [](https://codecov.io/gh/workadventure/ti
Braneframe sketch plugin
A Tiled editor renderer for WebGL.
Small, fast and advanced PNG / APNG encoder and decoder
electron-builder lib
No description provided.
TypeScript definitions for @mapbox/tile-cover