Gamepad Tester Plugin for Tinker
To fix ESLint Errors in Markdown(or more in the future) automatically.
prototype - simple demo built from Stencil & Tailwind
node-gamepad is a package for node that allows you to effortlessly interface your node applications with a variety of gamepad controllers. This is a port of node-gamepad library to typescript by also removing some of the restrictions implied by this libra
Handle Keyboard, Gamepad, and Touch Controls under a single API
A JavaScript library that lets you connect various gaming controllers to your browser using the Gamepad API.
Use gamepads consistently across HTML5 browsers
[](https://travis-ci.org/immersive-web/webxr-input-profiles)
Svelte library for complex input to your app, provides Gamepad integration with different UI-interfaces: - **Button** A button that can either be pressed by touch or mouse, a key on the keyboard or a button on your gamepad - **Joystick** A joystick with
Gamepad support for Three.js controls.
A Gamepad handler as a React component
TypeScript definitions for react-gamepad
Neptune-compatible local sandbox using TinkerGraph. Claude-first dev tooling.
Browser Gamepad API implementation for Node.js with native SDL2 bindings
A plugin for Tauri that provides a polyfill for Gamepad Web API that works on most common platforms.
Game-Loop-Based Gamepad API Wrapper
Animates a numerical value by counting to it
Typescript gamepad API for consistent cross-browser and cross-gamepad binding, polling for input, etc.
Using [noph](https://noph.dev/) components with [svelte-gamepad-virtual-joystick](https://codeberg.org/brean/svelte-gamepad-virtual-joystick)
JSPaint Plugin for TINKER
Web client for JanusVR worlds
GBA Emulator Plugin for Tinker
A Heads Up Display (HUD) for Gamepads, Keyboards, and more
Helper library for Gamepad API. Helps with detecting type of gamepad and mapping to buttons and icons.