Simple and fast implementation of topological sorting. No dependencies. A circular graph will throw an error with circular nodes info.
Sort module-deps/dgraph output topologically
Simple and fast implementation of topological sorting. No dependencies. A circular graph will throw an error with circular nodes info.
Topological sorting with grouping support
Like deps-topo-sort, but using the latest stream
TypeScript definitions for topo
Topologically sort Gert graphs
Helpers to assist monorepo dependencies traversals
JSS plugin that ensures style properties extend each other instead of override
Sort an Object or package.json based on the well-known package.json keys
Easy autofixable import sorting
PostCSS plugin for sorting and combining CSS media queries with mobile first / **desktop first methodologies
Micro library for sorting arrays using the firstBy().thenBy().thenBy() syntax
vfile utility to sort messages by line/column
Sort the keys of an object
The custom `sort` method (mobile-first / desktop-first) of CSS media queries for `postcss-sort-media-queries`, `css-mqpacker` or `pleeease` (which uses css-mqpacker) or, perhaps, something else ))
Fork of eslint rule that sorts keys in objects (https://eslint.org/docs/rules/sort-keys) with autofix enabled
Sort an object's keys, including an optional key list
Sort array elements in ascending order.
Sort array elements in descending order.
Sort objecy keys by length
Fast and powerful array sorting. Sort an array of objects by one or more properties. Any number of nested properties or custom comparison functions may be used.
ESLint rule for enforcing consistent ES6 class member order.
A prettier plugins to sort imports in provided RegEx order
A 'cycle-safe' topological sort for a set of nodes with dependencies
Database migration engine for Nautilus ORM
Nix builder with sandboxed execution, closure topo-sort, and reference scanning for the sui Rust-native runtime
Engawa (縁側) — typed render-graph IR for pleme-io GPU consumers. Bevy-inspired render-graph design distilled to mado-shaped needs: no ECS, no game loop, no asset pipeline. Pure-data IR + topo sort + cycle detection + integration with garasu's headless GPU primitives.
Hard real-time modular DSP engine — lock-free graph scheduler, generational arena, and buffer pool
The BSV BEEF Protocol Reference Implementation
A multi-agent orchestration framework for Rust — streaming LLM calls, tool use, task pipelines, retry, and observability.
Effect<A, E, R> (sync + async), context/layers, pipe — interpreter-style, no bundled executor
Effect<A, E, R> (sync + async), context/layers, pipe — interpreter-style, no bundled executor
axum integration for kick-rs — bootstrap, Inject<T>, Ctx, built-in plugins
Static timing analysis primitives for klayout-rs