Nano version of gestures for customize.
A modern JavaScript touch gesture library
Mobile optimization for Object UI with responsive components, PWA support, and touch gesture handling.
Modern multi touch gesture recognizer using rxjs.
leaflet package with fix touch gesture on Chrome Mobile devices
a mobile touch gesture library
A flexible Vue 3 bottom sheet component with touch gesture support
JavaScript touch gesture library.
Declarative API exposing native platform touch and gesture system to React Native
Touch gesture plugin for Universal UI Protocol
A touch gesture plugin for Vue 3 using Hammer.js.
React target for @use-gesture
An advanced and extensible multi-touch gesture recognizer
Vue3 touch gesture library for pc and mobile (vue3 鼠标手势库)
A modern JavaScript touch gesture library
Svelte gestures library with plugin system. Based on svelte attachments.
used mobile touch gesture
A drag-and-drop-enabled FlatList component for React Native
Zero-GC multi-touch gesture recognition. Pan, pinch-to-zoom, velocity tracking. HOC wrapper around lite-pointer-tracker.
leaflet package with fix touch gesture on Chrome Mobile devices
Vanilla target for @use-gesture
Drag and drop SVG, HTML or Canvas using mouse or touch input.
Experimental implementation of a new declarative API for gesture handling in react-native
MediaPipe Vision Tasks
Adds touch gestures simulation to Watir, Selenium and Capybara using YUI JS.
Multimodal systems realizing a combination of speech, gesture and graphical-driven interaction are getting part of our everyday life. Examples are in-car assistance systems or recent game consoles. Future interaction will be embedded into smart environments offering the user to choose and to combine a heterogeneous set of interaction devices and modalities based on his preferences realizing an ubiquitous and multimodal access. This framework enables the modeling and execution of multimodal interaction interfaces for the web based on ruby and implements a server-sided synchronisation of all connected modes and media. Currenlty the framework considers gestures, head movements, multi touch and the mouse as principle input modes. The priciple output media is a web application based on a rails frontend as well as sound support based on the SDL libraries. Building this framework is an ongoing effort and it has to be pointed out that it serves to demonstrate scientific research results and is not targeted to we applied to serve productive systems as they are several limitations that need to be solved (maybe with your help?) like for instance multi-user support and authentification. The MINT core gem contains all basic AUI and CUI models as well as the basic infrastructure to create interactors and mappings. For presenting the user interface on a specific platform a "frontend framework" is required. For the first MINT version (2010) we used Rails 2.3 (See http://github.com/sfeu/MINT-rails). The current version uses nodeJS and socketstream as the frontend framework (See http://github.com/sfeu/MINT-platform). The MINT-platform project contains installation instructions. There is still no further documentation for the framework, but a lot of articles about the concepts and theories of our approach have already been published and can be accessed from our project site http://www.multi-access.de .
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