Triangulate a 3D polygon
Delaunay triangulations in any dimension
Triangulates a hypercube into simplices
Triangulates a complex polygon
A Path2D library, fully compatible with Web Path2D, with additional support for triangulate、animation、deformation etc.
triangulates a series of 2D contours
Console-script implementation of triangulate-image library (https://github.com/snorpey/triangulate-image)
Mesh filters to repair, remesh, subdivide, decimate, smooth, triangulate, etc.
Allmaps Triangulation Library
Triangulate your WiFi signal to guess geolocation
Converts images in to triangular polygons.
Finds your current position on planet earth using the wifi access points in your vicinity
triangulates a fontpath using poly2tri
Splits quad or polygon faces into triangles.
Solve for polygon interior using the non-zero winding rule and triangulate
Triangulate a serie of Vertices using Delaunay's method.
TypeScript definitions for earcut
Triangulates a bitmap image
Polygon convex partitioning and triangulation.
Fast Delaunay Triangulation in JavaScript
Highly optimized vector/matrix math (using objects)
Computes the closest point to a polytope in arbitrary dimensions
A small library for constraining a Delaunator triangulation
Collection of functions for matrix math. MathSpace introduces class Space which is a multidimensional structure which in the most trivial case is Matrix of scalars. A matrix of specific form could also be classified as a vector. MathSpace heavily relly on
Subdivides polygons into equivalent triangles
Polygon Triangulation Library: Efficient Delaunay Triangulation for Complex Shapes.
Causal Dynamical Triangulations in d-dimensions
2d constrained Delaunay triangulation
D-dimensional Delaunay triangulations and convex hulls in Rust, with exact predicates, multi-level validation, and bistellar flips
Triangle and tetrahedron mesh generators
Bevy mesh generation from Delaunay Triangulation and Voronoi Tessellation
Triangulation primitives for the RustUse geometry workspace
Position triangulation from differences of distances
A Robust Triangulation Algorigthm
The representation of delaunay triangulation
Hyperreal-backed triangulation algorithms with exact geometric predicates
Delaunay triangulation of 2D points
Background pattern generator using Delaunay Triangulation
RubyVor provides efficient computation of Voronoi diagrams and Delaunay triangulation for a set of Ruby points. It is intended to function as a complemenet to GeoRuby. These structures can be used to compute a nearest-neighbor graph for a set of points. This graph can in turn be used for proximity-based clustering of the input points.
RubyVor provides efficient computation of Voronoi diagrams and Delaunay triangulation for a set of Ruby points. It is intended to function as a complemenet to GeoRuby. These structures can be used to compute a nearest-neighbor graph for a set of points. This graph can in turn be used for proximity-based clustering of the input points.
Ruby Bindings to poly2tri: Constrained Delaunay Triangulation
RubyVor provides efficient computation of Voronoi diagrams and Delaunay triangulation for a set of Ruby points. It is intended to function as a complemenet to GeoRuby. These structures can be used to compute a nearest-neighbor graph for a set of points. This graph can in turn be used for proximity-based clustering of the input points.
ADMesh is a library for processing triangulated solid meshes. Currently, ADMesh only reads the STL file format that is used for rapid prototyping applications, although it can write STL, VRML, OFF, and DXF files. Those are bindings for Ruby. You'll need the ADMesh C library in version 0.98.x.
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