Javascript Date-Time minimalistic library
draw call chain api
domSyncGL — DOM ↔ WebGL synchronization with composable post effects, rAF-synced scroll, and touch inertia.
Shader to Galacean Effects conversion engine
A web component for applying WebGL shader effects to images and videos
convertes unixtime to humanreadable time
Distort UV using barrel or pincushion
Pick objects according to the depth of the given pattern
The 3d part of spritejs v3.
WebGL setup & helpers for Non-Linear Studio projects.
Unofficial Vite + Three.js sketchbook template with convenience helpers and examples
Unofficial Vite + Three.js template with convenience helpers and examples
Zero-deps library for creating WebGL-based applications using Vite and TypeScript
A plugin for esbuild to preprocess GLSL #include pragmas
quick getrusage(2)
Start drawing fragment shaders right away.
Generates boilerplate for experimenting with a fragment shader.
This is a nodejs uptime thingy!
convert seconds to [d, h, m, s]
工业级 Three.js 场景封装:GLB/GLTF 加载、BVH 拾取、交互、摄像机导航、高亮、Tip 图标与 DOM 定位
getrusage for node precompiled
A tiny web-service for nas
Shaderlib
GLSL shader collection for Strata 3D - terrain, water, clouds, volumetric effects
A missing utime function for Rust.
Kernel Parameters Interface using HTTP
Report a snapshot of the current processes
Show who is logged on and what they are doing
A collection of traits for working with TL serialization/deserialization
High-performance PSS/USS-aware system monitor top/htop replacement in Rust. Features true-color TUI, nanosecond-accurate CPU tracking, and bulk process management.
A process monitor for Linux
Display Linux processes in real time
Tool for wrapping JavaScript modules as WebAssembly components using the QuickJS engine
Terminal UI for monitoring AI coding agents (Claude Code, Codex, Aider, Cursor, Gemini, Goose, ...) — like top, but for agents.
Btrfs send stream parser and receive operations
Read and write on Ext2 partitions without mount