touch/mouse events via vec2
gl-matrix's vec2, split into smaller pieces
like touch(1) in node
A common util collection for antv projects
Is the current JS environment a touch device?
manipulate vectors in 2d
Touch target mixins and variables for Material Components for the web
FXAA implementation for glslify in WebGL
Declarative API exposing native platform touch and gesture system to React Native
Most modern mobile touch slider and framework with hardware accelerated transitions
copies a 2-dimensional vector (array)
a collection of math helpers for 3D graphics and simulations
TypeScript definitions for vec2
Multi Backend system compatible with React DnD
Multi Backend pipeline for react-dnd-multi-backend (HTML5 <-> Touch)
TypeScript definitions for gl-vec2
A duck punch for adding touch events to jQuery UI
Simple touch events support for vue.js 3
Drag and drop, resizing and multi-touch gestures with inertia and snapping for modern browsers (and also IE9+)
Detect if the browser supports the touch events api
Node and Bun local Prisma Streams runtime for trusted development workflows.
Detect if a device is mouse only, touch only, or hybrid
state management for Vue.js
Functions to test if a point is outside ranges, namely useful for 3D/2D scenes that may have reversed bounds
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.
No description provided.