Zero dependency 2D & 3D vector mathematical operations
3d vector math with good unit tests
A tiny TypeScript library for 2D vector math.
A minimal vector math library to handle 2D/3D translations and rotations, written in TypeScript.
Collection of functions for non-vector math
2D vector math library
Portable mixed-precision BLAS-like vector math library for x86 and ARM
> A TypeScript library to handle vector and matrix math.
Vector math
JavaScript 2D vector math library
Vector Math Library
Collection of functions for vector math. `MathVector` introduces missing in JavaScript type `VectorAdapter`. Vector adapter is an implementation of the abstract interface, a kind of link that defines how to interpret data as the vector. The adapter could
tiny javascript 2D vector math class
ES Vector Math is a library for working with vectors in JavaScript or TypeScript.
A Javascript 2D Vector Math Library for sketch programing. In the future, I add 3D Vector Math Library
Fast and easy-to-use Vector Math library powered by TypeScript
A helper library for vector math and generative art
Vector Math
This is used for handling 2D Vectors and Vector Math
Two dimensional vector math library for JavaScript. Built for performance in computation-heavy real-time engines without sacrificing usability. Supports tree shaking and dead code removal to avoid bloating client-side bundles. Zero dependencies.
Computer graphics oriented, High performance, tree-shakeable, TypeScript 3D vector math library.
[Future Scope - Do not use until v1.0.0] Vector math and similarity search helpers for GlimLang
Lightweight immutable vector math utilities for physics simulations
A TypeScript 2D vector math library
Matrix and Vector Math with generic type elements
2D spatial transforms and movement representations using geometric algebra
Advanced mathematics for next-gen vector search: Optimal Transport, Information Geometry, Product Manifolds
WebAssembly bindings for ruvector-math: Optimal Transport, Information Geometry, Product Manifolds
Traits for doing 2D vector geometry operations using standard types
A library for vector math
Works with geo_calc and other geo libraries
Basic math and operations on 2D Vectors. Ported and expanded upon Daniel Shiffman's Vector2D/PVector class for Processing (processing.org).
Numerix strives to make working with vectors more "Ruby-like", and far exceeds Ruby's built-in implementations many times over in regards to speed and performance. Great care has been take to make the library "interop" friendly, where each class can easily be passed as a "pointer" or binary string for interop with native libraries, using Ruby's Fiddle, FFI, or even Ruby's legacy Win32API. Numerix has been built from the ground-up for Ruby, not playing middle-man between Ruby and an existing library, and is optimized specifically for it, with focus on speed and a robust collection of functionality.
Wector does what we all wish the built-in Vector class did; it makes vector math easy by allowing any method of the Numeric interface to be used to combine two arrays or an array and a number.
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