simple 2d physics for js.
Force-directed graph layout using velocity Verlet integration.
Force-directed graph layout in 1D, 2D or 3D using velocity Verlet integration.
2D and 3D verlet integration
a single constraint, useful in a verlet system
a point utility for verlet physics systems
GLSL Verlet integration in 1-4 dimensions.
Verlet physics extracted from pocket-ces demos
Toy verlet physics engine written in javascript.
Force-directed graph layout in 1D, 2D or 3D using true velocity Verlet integration.
Verlet Physics Package written in TypeScript
Verlet Physics Package written in TypeScript
A React wrapper library for verlet-engine, providing declarative components for 2D Verlet physics simulations.
Simple 2D Verlet physics in TypeScript.
A 2D Verlet physics engine written in TypeScript.
Force-directed graph layout using true velocity Verlet integration for use in molecular dynamics.
Simple verlet physics engine written in javascript.
Force-directed graph layout in 1D, 2D or 3D using velocity Verlet integration.
Force-directed graph layout using velocity Verlet integration with WebGPU acceleration.
svg-directed graph layout using velocity Verlet integration.
knit.js is a simple Verlet physics engine for fabric, string and cloth effects
!!!!!!!!!!!!!!!!!!!!Force-directed graph layout in 1D, 2D or 3D using velocity Verlet integration.
simple 2d physics for js.
A simple, lightweight physics engine ported from CoffeeScript to TypeScript
Verlet physics implementation in bevy
An engine to perform Verlet simulations in Leptos apps.
Velocity Verlet translational integration for MDDEM simulations
Cloth physics implementation in bevy
Molecular dynamics
Molecular Dynamics / Discrete Element Method simulation framework with plugin architecture
Library for creating N-Body physics simulations
Numerical integration module for SciRS2 (scirs2-integrate)
Symplectic optimization, conservation-law-encoded training, and Hamiltonian neural networks
Numerical ODE integrators (RK4, Dormand-Prince, Störmer-Verlet, Yoshida) for orbital mechanics and rigid-body simulation.
Multi-domain fixed-point arithmetic with geometric extension: Lie groups, manifolds, ODE solvers, tensors, fiber bundles — zero-float, 0 ULP transcendentals
Symplectic integrators: Euler drifts, Verlet conserves. Spin abstracts time as distance.