Map color names to HEX color values.
The `Framebuffer Picker` tool using GPU frame picking technology, it can judge whether a certain model is clicked at the pixel level, and return information such as the material and mesh of the picked entity.
A palette-first WebGPU retro engine for TypeScript, inspired by RetroBlit.
An addon for [xterm.js](https://github.com/xtermjs/xterm.js) that enables xterm.js to serialize a terminal framebuffer into string or html. This addon requires xterm.js v4+.
TypeScript definitions for colornames
A standalone utility to manage Xvfb (X Virtual Framebuffer) for headless testing
The `npx serve` of Apple Simulators.
Frame buffer object wrapper for WebGL
A library for efficiently drawing to a texture in p5 WebGL mode, with helpers for adding blur and shadows.
A toolkit to emulate the old DOS VGA graphics look and feel for retro games, running in a modern Canvas HTML5 element
Strict TypeScript definitions for WebGL 1 & 2.
x86 PC emulator and x86-to-wasm JIT, running in the browser
A library for interacting with the Linux framebuffer API.
x86 PC emulator and x86-to-wasm JIT, running in the browser
TestDriver Runner - Ably-based remote automation agent with Node.js automation
Fluent ANSI terminal library — 24-bit color, cursor control and screen management for Bun and Node.js
[](https://travis-ci.org/denghongcai/node-framebuffer)
Map color names to HEX color values with es-module and typescript
Universal framebuffer library for Pebble SDK
ansi2
A semi strict WebGL checker
Draw on a Canvas from a Web Worker
A NES emulator
A flexible React wrapper for creative coding libraries. Includes wrappers for Processing, Hydra, twgl.js, Regl, Elementary Audio, Web Audio, and more.